Add filter for conversion between various panorama formats. Supported formats: equirectangular, cubemap 3x2, cubemap 6x1
Contributions: doc/filters: add panorama filter description unify remap calculation procedure add option for interpolation method Signed-off-by: Eugene Lyapustin <unishi...@gmail.com> --- use bilinear from cubemap to equirectangular Change cube faces order to match Youtube's avfilter: add convertion to/from cubemap 6x1 Signed-off-by: Hazem Ashmawy <hazem.s.ashm...@gmail.com> --- avfilter: add panorama filter Signed-off-by: Paul B Mahol <one...@gmail.com> Signed-off-by: Eugene Lyapustin <unishi...@gmail.com> --- doc/filters.texi | 50 +++ libavfilter/Makefile | 1 + libavfilter/allfilters.c | 1 + libavfilter/vf_panorama.c | 647 ++++++++++++++++++++++++++++++++++++++ 4 files changed, 699 insertions(+) create mode 100644 libavfilter/vf_panorama.c diff --git a/doc/filters.texi b/doc/filters.texi index 867607d870..2e9bf81e12 100644 --- a/doc/filters.texi +++ b/doc/filters.texi @@ -13382,6 +13382,56 @@ ffmpeg -i input.mkv -i palette.png -lavfi paletteuse output.gif @end example @end itemize +@section panorama + +Convert panorama videos between various formats. + +The filter accepts the following options: + +@table @option +@item input +Set format of input video. +@item output +Set format of output video. + +Available formats: + +@table @samp +@item e +Equirectangular projection. +@item c6x1 +Cubemap with 6x1 layout. +@item c3x2 +Cubemap with 3x2 layout. + +@end table + +@item interp +Set interpolation method. + +Available methods: + +@table @samp +@item near +Nearest neighbour +@item line +Bilinear interpolation +@end table + +Default value is @samp{line}. + +@end table + +@subsection Examples + +@itemize +@item +Convert equirectangular video to cubemap with 3x2 layout using bilinear interpolation: +@example +ffmpeg -i input.mkv -vf panorama=e:c3x2:line output.mkv +@end example +@end itemize + @section perspective Correct perspective of video not recorded perpendicular to the screen. diff --git a/libavfilter/Makefile b/libavfilter/Makefile index fef6ec5c55..3c272da7b2 100644 --- a/libavfilter/Makefile +++ b/libavfilter/Makefile @@ -307,6 +307,7 @@ OBJS-$(CONFIG_OWDENOISE_FILTER) += vf_owdenoise.o OBJS-$(CONFIG_PAD_FILTER) += vf_pad.o OBJS-$(CONFIG_PALETTEGEN_FILTER) += vf_palettegen.o OBJS-$(CONFIG_PALETTEUSE_FILTER) += vf_paletteuse.o framesync.o +OBJS-$(CONFIG_PANORAMA_FILTER) += vf_panorama.o OBJS-$(CONFIG_PERMS_FILTER) += f_perms.o OBJS-$(CONFIG_PERSPECTIVE_FILTER) += vf_perspective.o OBJS-$(CONFIG_PHASE_FILTER) += vf_phase.o diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c index c51ae0f3c7..f49c0a40e0 100644 --- a/libavfilter/allfilters.c +++ b/libavfilter/allfilters.c @@ -292,6 +292,7 @@ extern AVFilter ff_vf_owdenoise; extern AVFilter ff_vf_pad; extern AVFilter ff_vf_palettegen; extern AVFilter ff_vf_paletteuse; +extern AVFilter ff_vf_panorama; extern AVFilter ff_vf_perms; extern AVFilter ff_vf_perspective; extern AVFilter ff_vf_phase; diff --git a/libavfilter/vf_panorama.c b/libavfilter/vf_panorama.c new file mode 100644 index 0000000000..8fa0310349 --- /dev/null +++ b/libavfilter/vf_panorama.c @@ -0,0 +1,647 @@ +/* + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include "libavutil/avassert.h" +#include "libavutil/eval.h" +#include "libavutil/imgutils.h" +#include "libavutil/pixdesc.h" +#include "libavutil/opt.h" +#include "avfilter.h" +#include "formats.h" +#include "internal.h" +#include "video.h" + +enum Projections { + EQUIRECTANGULAR, + CUBEMAP_6_1, + CUBEMAP_3_2, + NB_PROJECTIONS, +}; + +enum InterpMethod { + NEAREST, + BILINEAR, + NB_INTERP_METHODS, +}; + +enum Faces { + RIGHT, + LEFT, + TOP, + DOWN, + FRONT, + BACK, +}; + +struct XYRemap { + int vi, ui; + int v2, u2; + double a, b, c, d; +}; + +typedef struct PanoramaContext { + const AVClass *class; + int in, out; + int interp; + + int planewidth[4], planeheight[4]; + int inplanewidth[4], inplaneheight[4]; + int nb_planes; + + struct XYRemap *remap[4]; + + int (*panorama)(struct PanoramaContext *s, + const uint8_t *src, uint8_t *dst, + int width, int height, + int in_linesize, int out_linesize, + const struct XYRemap *remap); +} PanoramaContext; + +#define OFFSET(x) offsetof(PanoramaContext, x) +#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM + +static const AVOption panorama_options[] = { + { "input", "set input projection", OFFSET(in), AV_OPT_TYPE_INT, {.i64=EQUIRECTANGULAR}, 0, NB_PROJECTIONS-1, FLAGS, "in" }, + { "e", "equirectangular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIRECTANGULAR}, 0, 0, FLAGS, "in" }, + { "c6x1", "cubemap6x1", 0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_6_1}, 0, 0, FLAGS, "in" }, + { "c3x2", "cubemap3x2", 0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_3_2}, 0, 0, FLAGS, "in" }, + { "output", "set output projection", OFFSET(out), AV_OPT_TYPE_INT, {.i64=CUBEMAP_3_2}, 0, NB_PROJECTIONS-1, FLAGS, "out" }, + { "e", "equirectangular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIRECTANGULAR}, 0, 0, FLAGS, "out" }, + { "c6x1", "cubemap6x1", 0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_6_1}, 0, 0, FLAGS, "out" }, + { "c3x2", "cubemap3x2", 0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_3_2}, 0, 0, FLAGS, "out" }, + { "interp", "set interpolation method", OFFSET(interp), AV_OPT_TYPE_INT, {.i64=BILINEAR}, 0, NB_INTERP_METHODS-1, FLAGS, "interp" }, + { "near", "nearest neighbour", 0, AV_OPT_TYPE_CONST, {.i64=NEAREST}, 0, 0, FLAGS, "interp" }, + { "line", "bilinear", 0, AV_OPT_TYPE_CONST, {.i64=BILINEAR}, 0, 0, FLAGS, "interp" }, + { NULL } +}; + +AVFILTER_DEFINE_CLASS(panorama); + +static int query_formats(AVFilterContext *ctx) +{ + static const enum AVPixelFormat pix_fmts[] = { + AV_PIX_FMT_YUVA444P, AV_PIX_FMT_YUVA422P, AV_PIX_FMT_YUVA420P, + AV_PIX_FMT_YUVJ444P, AV_PIX_FMT_YUVJ440P, AV_PIX_FMT_YUVJ422P,AV_PIX_FMT_YUVJ420P, AV_PIX_FMT_YUVJ411P, + AV_PIX_FMT_YUV444P, AV_PIX_FMT_YUV440P, AV_PIX_FMT_YUV422P, AV_PIX_FMT_YUV420P, AV_PIX_FMT_YUV411P, AV_PIX_FMT_YUV410P, + AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRAP, AV_PIX_FMT_GRAY8, AV_PIX_FMT_NONE + }; + + AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts); + if (!fmts_list) + return AVERROR(ENOMEM); + return ff_set_common_formats(ctx, fmts_list); +} + +static int bilinear(PanoramaContext *s, + const uint8_t *src, uint8_t *dst, + int width, int height, + int in_linesize, int out_linesize, + const struct XYRemap *remap) +{ + double A, B, C, D; + int x, y; + + for (y = 0; y < height; y++) { + uint8_t *d = dst + y * out_linesize; + for (x = 0; x < width; x++) { + const struct XYRemap *r = &remap[y * width + x]; + + A = src[r->vi * in_linesize + r->ui]; + B = src[r->vi * in_linesize + r->u2]; + C = src[r->v2 * in_linesize + r->ui]; + D = src[r->v2 * in_linesize + r->u2]; + *d++ = round(A * r->a + B * r->b + C * r->c + D * r->d); + } + } + + return 0; +} + +static int nearest(PanoramaContext *s, + const uint8_t *src, uint8_t *dst, + int width, int height, + int in_linesize, int out_linesize, + const struct XYRemap *remap) +{ + double A; + int x, y; + + for (y = 0; y < height; y++) { + uint8_t *d = dst + y * out_linesize; + for (x = 0; x < width; x++) { + const struct XYRemap *r = &remap[y * width + x]; + + A = src[r->vi * in_linesize + r->ui]; + *d++ = A; + } + } + + return 0; +} + +static inline int equal(double a, double b, double epsilon) +{ + return fabs(a - b) < epsilon; +} + +static inline int smaller(double a, double b, double epsilon) +{ + return ((a - b) < 0.0) && (!equal(a, b, epsilon)); +} + +static inline int in_range(double rd, double small, double large, double res) +{ + return !smaller(rd, small, res) + && smaller(rd, large, res); +} + +static void locate(double axis, double x, double y, double rad, + double rw, double rh, double *ox, double *oy) +{ + *ox = rw / axis * (x * cos(rad) - y * sin(rad)); + *oy = rh / axis * (x * sin(rad) + y * cos(rad)); + *ox += rw; + *oy += rh; +} + +static void cube3x2_to_xyz(int i, int j, int width, int height, + double *x, double *y, double *z) +{ + int ew = width / 3; + int eh = height / 2; + int face = (i / ew) + 3 * (j / eh); + double a = 2. * i / ew; + double b = 2. * j / eh; + double norm; + double l_x, l_y, l_z; + + switch (face) { + case BACK: + l_x = -1 ; + l_y = -3. + b; + l_z = 5. - a; + break; + case LEFT: + l_x = a - 3; + l_y = -1. + b; + l_z = -1 ; + break; + case FRONT: + l_x = 1 ; + l_y = -3. + b; + l_z = a - 3; + break; + case RIGHT: + l_x = 1. - a; + l_y = -1. + b; + l_z = 1 ; + break; + case TOP: + l_x = b - 1; + l_y = -1 ; + l_z = a - 5; + break; + case DOWN: + l_x = -b + 3; + l_y = 1 ; + l_z = a - 1; + break; + } + + norm = sqrt(l_x * l_x + l_y * l_y + l_z * l_z); + *x = l_x / norm; + *y = l_y / norm; + *z = l_z / norm; +} + +static void xyz_to_cube3x2(double x, double y, double z, int width, int height, + int *i, int *j, int *i2, int *j2, double *mu, double *nu) +{ + double theta = atan2(z, x); + double phi = asin(y); + double theta_norm, phi_threshold; + double res = M_PI_4 / (width / 3) / 10.0; + double uf, vf; + int ui, vi, u2, v2; + int rh = height / 4; + int rw = width / 6; + int face; + + if (in_range(theta, -M_PI_4, M_PI_4, res)) { + face = FRONT; + theta_norm = theta; + } else if (in_range(theta, -(M_PI_2 + M_PI_4), -M_PI_4, res)) { + face = LEFT; + theta_norm = theta + M_PI_2; + } else if (in_range(theta, M_PI_4, M_PI_2 + M_PI_4, res)) { + face = RIGHT; + theta_norm = theta - M_PI_2; + } else { + face = BACK; + theta_norm = theta + ((theta > 0) ? -M_PI : M_PI); + } + + phi_threshold = atan2(1., 1. / cos(theta_norm)); + if (phi > phi_threshold) { + face = DOWN; + } else if (phi < -phi_threshold) { + face = TOP; + } + + switch (face) { + case LEFT: + locate(z, x, y, M_PI, rw, rh, &uf, &vf); + break; + case FRONT: + locate(x, z, y, 0., rw, rh, &uf, &vf); + break; + case RIGHT: + locate(z, y, x, M_PI_2, rw, rh, &uf, &vf); + break; + case TOP: + locate(y, z, x, M_PI, rw, rh, &uf, &vf); + break; + case BACK: + locate(x, y, z, -M_PI_2, rw, rh, &uf, &vf); + break; + case DOWN: + locate(y, x, z, -M_PI_2, rw, rh, &uf, &vf); + break; + } + + ui = floor(uf); + vi = floor(vf); + u2 = ui + 1; + v2 = vi + 1; + *mu = uf - ui; + *nu = vf - vi; + vi = av_clip(vi, 0, 2 * rh - 1); + ui = av_clip(ui, 0, 2 * rw - 1); + v2 = av_clip(v2, 0, 2 * rh - 1); + u2 = av_clip(u2, 0, 2 * rw - 1); + + *i = ui + (width / 3.) * (face % 3); + *i2 = u2 + (width / 3.) * (face % 3); + *j = vi + (height / 2.) * (face / 3); + *j2 = v2 + (height / 2.) * (face / 3); +} + +static void cube6x1_to_xyz(int i, int j, int width, int height, + double *x, double *y, double *z) +{ + int ew = width / 6; + int eh = height; + int face = i / ew; + double a = 2. * i / ew; + double b = 2. * j / eh; + double norm; + double l_x, l_y, l_z; + + switch (face) { + case BACK: + l_x = -1 ; + l_y = -1. + b; + l_z = 11. - a; + break; + case LEFT: + l_x = a - 3; + l_y = -1. + b; + l_z = -1 ; + break; + case FRONT: + l_x = 1 ; + l_y = -1. + b; + l_z = a - 9; + break; + case RIGHT: + l_x = 1. - a; + l_y = -1. + b; + l_z = 1 ; + break; + case TOP: + l_x = b - 1; + l_y = -1 ; + l_z = a - 5; + break; + case DOWN: + l_x = -b + 1; + l_y = 1 ; + l_z = a - 7; + break; + } + + norm = sqrt(l_x * l_x + l_y * l_y + l_z * l_z); + *x = l_x / norm; + *y = l_y / norm; + *z = l_z / norm; +} + +static void xyz_to_cube6x1(double x, double y, double z, int width, int height, + int *i, int *j, int *i2, int *j2, double *mu, double *nu) +{ + double theta = atan2(z, x); + double phi = asin(y); + double theta_norm, phi_threshold; + double res = M_PI_4 / (width / 6) / 10.0; + double uf, vf; + int ui, vi, u2, v2; + int rh = height / 2; + int rw = width / 12; + int face; + + if (in_range(theta, -M_PI_4, M_PI_4, res)) { + face = FRONT; + theta_norm = theta; + } else if (in_range(theta, -(M_PI_2 + M_PI_4), -M_PI_4, res)) { + face = LEFT; + theta_norm = theta + M_PI_2; + } else if (in_range(theta, M_PI_4, M_PI_2 + M_PI_4, res)) { + face = RIGHT; + theta_norm = theta - M_PI_2; + } else { + face = BACK; + theta_norm = theta + ((theta > 0) ? -M_PI : M_PI); + } + + phi_threshold = atan2(1., 1. / cos(theta_norm)); + if (phi > phi_threshold) { + face = DOWN; + } else if (phi < -phi_threshold) { + face = TOP; + } + + switch (face) { + case LEFT: + locate(z, x, y, M_PI, rw, rh, &uf, &vf); + break; + case FRONT: + locate(x, z, y, 0., rw, rh, &uf, &vf); + break; + case RIGHT: + locate(z, y, x, M_PI_2, rw, rh, &uf, &vf); + break; + case TOP: + locate(y, z, x, M_PI, rw, rh, &uf, &vf); + break; + case BACK: + locate(x, y, z, -M_PI_2, rw, rh, &uf, &vf); + break; + case DOWN: + locate(y, x, z, -M_PI_2, rw, rh, &uf, &vf); + break; + } + + ui = floor(uf); + vi = floor(vf); + u2 = ui + 1; + v2 = vi + 1; + *mu = uf - ui; + *nu = vf - vi; + vi = av_clip(vi, 0, 2 * rh - 1); + ui = av_clip(ui, 0, 2 * rw - 1); + v2 = av_clip(v2, 0, 2 * rh - 1); + u2 = av_clip(u2, 0, 2 * rw - 1); + + *i = ui + (width / 6.) * face; + *i2 = u2 + (width / 6.) * face; + *j = vi; + *j2 = v2; +} + +static void equirect_to_xyz(int i, int j, int width, int height, + double *x, double *y, double *z) +{ + double theta = ((2. * i) / width - 1.) * M_PI; + double phi = ((2. * j) / height - 1.) * M_PI_2; + + *x = cos(phi) * cos(theta); + *y = sin(phi); + *z = cos(phi) * sin(theta); +} + +static void xyz_to_equirect(double x, double y, double z, int width, int height, + int *i, int *j, int *i2, int *j2, double *mu, double *nu) +{ + double uf, vf; + int ui, vi, u2, v2; + double theta = atan2(z, x); + double phi = asin(y); + + uf = (theta / M_PI + 1.) * width / 2.; + vf = (phi / M_PI_2 + 1.) * height / 2.; + ui = floor(uf); + vi = floor(vf); + u2 = ui + 1; + v2 = vi + 1; + + *mu = uf - ui; + *nu = vf - vi; + *j = av_clip(vi, 0, height - 1); + *i = ui % width; + *j2 = av_clip(v2, 0, height - 1); + *i2 = u2 % width; +} + + +static int config_output(AVFilterLink *outlink) +{ + AVFilterContext *ctx = outlink->src; + AVFilterLink *inlink = ctx->inputs[0]; + PanoramaContext *s = ctx->priv; + const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format); + int p, h, w; + void (*in_transform)(double x, double y, double z, int width, int height, + int *i, int *j, int *i2, int *j2, double *mu, double *nu); + void (*out_transform)(int i, int j, int width, int height, + double *x, double *y, double *z); + + if (s->interp == NEAREST) { + s->panorama = nearest; + } else if (s->interp == BILINEAR) { + s->panorama = bilinear; + } else { + av_assert0(0); + } + + if (s->in == EQUIRECTANGULAR && s->out == CUBEMAP_3_2) { + w = inlink->w / 4 * 3; + h = inlink->h; + } else if (s->in == EQUIRECTANGULAR && s->out == CUBEMAP_6_1) { + w = inlink->w / 4 * 6; + h = inlink->h / 2; + } else if (s->in == CUBEMAP_3_2 && s->out == EQUIRECTANGULAR) { + w = inlink->w / 3 * 4; + h = inlink->h; + } else if (s->in == CUBEMAP_6_1 && s->out == EQUIRECTANGULAR) { + w = inlink->w / 6 * 4; + h = inlink->h * 2; + } else if (s->in == CUBEMAP_3_2 && s->out == CUBEMAP_6_1) { + w = inlink->w * 2; + h = inlink->h / 2; + } else if (s->in == CUBEMAP_6_1 && s->out == CUBEMAP_3_2) { + w = inlink->w / 2; + h = inlink->h * 2; + } else if (s->in == s->out) { + w = inlink->w; + h = inlink->h; + } else { + av_assert0(0); + } + + s->planeheight[1] = s->planeheight[2] = FF_CEIL_RSHIFT(h, desc->log2_chroma_h); + s->planeheight[0] = s->planeheight[3] = h; + s->planewidth[1] = s->planewidth[2] = FF_CEIL_RSHIFT(w, desc->log2_chroma_w); + s->planewidth[0] = s->planewidth[3] = w; + + outlink->h = h; + outlink->w = w; + + s->inplaneheight[1] = s->inplaneheight[2] = FF_CEIL_RSHIFT(inlink->h, desc->log2_chroma_h); + s->inplaneheight[0] = s->inplaneheight[3] = inlink->h; + s->inplanewidth[1] = s->inplanewidth[2] = FF_CEIL_RSHIFT(inlink->w, desc->log2_chroma_w); + s->inplanewidth[0] = s->inplanewidth[3] = inlink->w; + s->nb_planes = av_pix_fmt_count_planes(inlink->format); + + for (p = 0; p < s->nb_planes; p++) { + s->remap[p] = av_calloc(s->planewidth[p] * s->planeheight[p], sizeof(struct XYRemap)); + if (!s->remap[p]) + return AVERROR(ENOMEM); + } + + switch (s->in) { + case EQUIRECTANGULAR: + in_transform = xyz_to_equirect; + break; + case CUBEMAP_3_2: + in_transform = xyz_to_cube3x2; + break; + case CUBEMAP_6_1: + in_transform = xyz_to_cube6x1; + break; + } + + switch (s->out) { + case EQUIRECTANGULAR: + out_transform = equirect_to_xyz; + break; + case CUBEMAP_3_2: + out_transform = cube3x2_to_xyz; + break; + case CUBEMAP_6_1: + out_transform = cube6x1_to_xyz; + break; + } + + for (p = 0; p < s->nb_planes; p++) { + int ui, vi, u2, v2; + double mu, nu, x, y, z; + int width = s->planewidth[p]; + int height = s->planeheight[p]; + int in_width = s->inplanewidth[p]; + int in_height = s->inplaneheight[p]; + int i, j; + + for (i = 0; i < width; i++) { + for (j = 0; j < height; j++) { + struct XYRemap *r = &s->remap[p][j * width + i]; + + out_transform(i, j, width, height, &x, &y, &z); + in_transform(x, y, z, in_width, in_height, &ui, &vi, &u2, &v2, &mu, &nu); + + r->vi = vi; + r->ui = ui; + r->v2 = v2; + r->u2 = u2; + r->a = (1 - mu) * (1 - nu); + r->b = mu * (1 - nu); + r->c = (1 - mu) * nu; + r->d = mu * nu; + } + } + } + + return 0; +} + +static int filter_frame(AVFilterLink *inlink, AVFrame *in) +{ + AVFilterContext *ctx = inlink->dst; + AVFilterLink *outlink = ctx->outputs[0]; + PanoramaContext *s = ctx->priv; + AVFrame *out; + int plane; + + if (s->in == s->out) + return ff_filter_frame(outlink, in); + + out = ff_get_video_buffer(outlink, outlink->w, outlink->h); + if (!out) { + av_frame_free(&in); + return AVERROR(ENOMEM); + } + av_frame_copy_props(out, in); + + for (plane = 0; plane < s->nb_planes; plane++) { + s->panorama(s, in->data[plane], out->data[plane], + s->planewidth[plane], s->planeheight[plane], + in->linesize[plane], out->linesize[plane], + s->remap[plane]); + } + + av_frame_free(&in); + return ff_filter_frame(outlink, out); +} + +static av_cold void uninit(AVFilterContext *ctx) +{ + PanoramaContext *s = ctx->priv; + int p; + + for (p = 0; p < s->nb_planes; p++) + av_freep(&s->remap[p]); +} + +static const AVFilterPad inputs[] = { + { + .name = "default", + .type = AVMEDIA_TYPE_VIDEO, + .filter_frame = filter_frame, + }, + { NULL } +}; + +static const AVFilterPad outputs[] = { + { + .name = "default", + .type = AVMEDIA_TYPE_VIDEO, + .config_props = config_output, + }, + { NULL } +}; + +AVFilter ff_vf_panorama = { + .name = "panorama", + .description = NULL_IF_CONFIG_SMALL("Convert panorama projection of video."), + .priv_size = sizeof(PanoramaContext), + .uninit = uninit, + .query_formats = query_formats, + .inputs = inputs, + .outputs = outputs, + .priv_class = &panorama_class, + .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC, +}; -- 2.21.0 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".