Hi, On Thu, Mar 14, 2019 at 7:52 AM Simone Donadini < simone.donad...@avolites.com> wrote:
> > 2019-03-14 11:28 GMT+01:00, Simone Donadini < > simone.donad...@avolites.com>: > > > While transcoding video files with larger resolution (8K) the app, > > > which is 32bit, will run out of memory (>4GB). > > > It does not look like a memory leak, as memory usage will grow as long > as > > > transcoding a certain amount of frames and then it will stay steady. It > > > looks like the amount of memory usage depends on the resolution of the > > > > > frame, but even with a 8K frame using >4GB is not expected. > > > > Why do you think so? > > With our codec one encoded frame 7680x4320 should be ~100MB. > Am I right in interpreting this as that you're not actually using an existing FFMpeg encoder, but rather your own codec's encoder wrapped into FFmpeg by yourself? > h264 8K @60fps I think several dozen frame allocations in the decoder (b/c of frame threading) can happen, depending on the machine. 8*4*1.5*2=96MB/frame (assuming 10bits 8K, you didn't mention), so for 3 dozen (assuming n_threads=20-30), we're talking 3.6GB. To limit, use ffmpeg -thread_type none -i .. or ffmpeg -threads $n -i .. where $n is a smaller number (e.g. 2 or 4) than the default (which is system-dependent). Ronald _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel