On Sun, 9 Dec 2018 at 23:21, Mironov, Mikhail <mikhail.miro...@amd.com> wrote:
> There is one potential way to do it: > Decode using AMF on Vulkan, then Vulkan has interop to OpenGL and OpenGL > has interop to OpenCL. > AMF on Vulkan on Linux was released (decoder and encoder). > To integrate it to FFmpeg we need FFmpeg AMF context committed. It is > waiting for Mark to commit for quite a while. AMF has wrapped - up interop > between OpenGL to OpenCL and we are working to add Vulkan to OpenGL, though > all these interop are public APIs. > > Mikhail > > Ok, I have found and installed "libamfrt64.so". Comes with amdgpu-pro. aptitude install amf-amdgpu-pro So, getting closer to a possible solution. Are their any example/sample C++ programs for Linux demonstrating how to use the API? I am interested in decoding H.264 on the GPU and getting the decoded frame into opencl. Kind Regards James _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel