On Sat, 10 Nov 2018, Marton Balint wrote:
On Sun, 4 Nov 2018, Marton Balint wrote:
On Sun, 4 Nov 2018, James Almer wrote:
On 11/4/2018 9:06 AM, Marton Balint wrote:
Also add SIMD which works on lines because it is faster then calculating
it on
8x8 blocks using pixelutils.
Signed-off-by: Marton Balint <c...@passwd.hu>
---
configure | 3 +-
libavfilter/Makefile | 1 +
libavfilter/framerate.h | 4 +--
libavfilter/scene_sad.c | 72
++++++++++++++++++++++++++++++++++++++
libavfilter/scene_sad.h | 44 ++++++++++++++++++++++++
libavfilter/vf_framerate.c | 61 ++++-----------------------------
libavfilter/x86/Makefile | 4 +++
libavfilter/x86/scene_sad.asm | 74
++++++++++++++++++++++++++++++++++++++++
libavfilter/x86/scene_sad_init.c | 52 ++++++++++++++++++++++++++++
9 files changed, 257 insertions(+), 58 deletions(-)
create mode 100644 libavfilter/scene_sad.c
create mode 100644 libavfilter/scene_sad.h
create mode 100644 libavfilter/x86/scene_sad.asm
create mode 100644 libavfilter/x86/scene_sad_init.c
diff --git a/configure b/configure
index 2606b885b0..f5bec9fd62 100755
--- a/configure
+++ b/configure
@@ -2335,6 +2335,7 @@ CONFIG_EXTRA="
rtpdec
rtpenc_chain
rv34dsp
+ scene_sad
sinewin
snappy
srtp
@@ -3395,7 +3396,7 @@ find_rect_filter_deps="avcodec avformat gpl"
firequalizer_filter_deps="avcodec"
firequalizer_filter_select="rdft"
flite_filter_deps="libflite"
-framerate_filter_select="pixelutils"
+framerate_filter_select="scene_sad"
frei0r_filter_deps="frei0r libdl"
frei0r_src_filter_deps="frei0r libdl"
fspp_filter_deps="gpl"
diff --git a/libavfilter/Makefile b/libavfilter/Makefile
index 51e48efc2e..390c2b7997 100644
--- a/libavfilter/Makefile
+++ b/libavfilter/Makefile
@@ -28,6 +28,7 @@ OBJS-$(HAVE_THREADS) +=
pthread.o
OBJS-$(CONFIG_QSVVPP) += qsvvpp.o
DNN-OBJS-$(CONFIG_LIBTENSORFLOW) += dnn_backend_tf.o
OBJS-$(CONFIG_DNN) += dnn_interface.o
dnn_backend_native.o $(DNN-OBJS-yes)
+OBJS-$(CONFIG_SCENE_SAD) += scene_sad.o
# audio filters
OBJS-$(CONFIG_ABENCH_FILTER) += f_bench.o
Can't you expand pixeutils instead? Adding a new set of functions that
work on lines rather than blocks.
That is kind of intentional, because it is only used by libavfilter, so I
did not want to bloat libavutil with it. Also if I put it into libavutil
then the interfaces have to be public. I tried to avoid that because for a
generic scene SAD function bitdepth is not enough, you need endianness,
float/int color support, etc. Public API should be finalized when
something actually uses it IMHO.
I plan to push this soon.
Pushed.
Regards,
Marton
_______________________________________________
ffmpeg-devel mailing list
ffmpeg-devel@ffmpeg.org
http://ffmpeg.org/mailman/listinfo/ffmpeg-devel