From: Dave Rice <d...@dericed.com> Allows arrangement of multiple windows such as: ffmpeg -re -f lavfi -i mandelbrot -f sdl -window_x 1 -window_y 1 mandelbrot -vf waveform,format=yuv420p -f sdl -window_x 641 -window_y 1 waveform -vf vectorscope,format=yuv420p -f sdl -window_x 1 -window_y 481 vectorscop
Some changes by Marton Balint: - allow negative position (partially or fully out-of-screen positions seem to be sanitized automatically by SDL (or my WM?), so no special handling is needed) - only show window after the position is set - do not use resizable and borderless flags at the same time, that caused issues in ffplay - add docs Signed-off-by: Marton Balint <c...@passwd.hu> --- doc/outdevs.texi | 4 ++++ libavdevice/sdl2.c | 15 ++++++++++----- libavdevice/version.h | 4 ++-- 3 files changed, 16 insertions(+), 7 deletions(-) diff --git a/doc/outdevs.texi b/doc/outdevs.texi index 2518f9b559..7509ac695d 100644 --- a/doc/outdevs.texi +++ b/doc/outdevs.texi @@ -398,6 +398,10 @@ Set the SDL window size, can be a string of the form If not specified it defaults to the size of the input video, downscaled according to the aspect ratio. +@item window_x +@item window_y +Set the position of the window on the screen. + @item window_fullscreen Set fullscreen mode when non-zero value is provided. Default value is zero. diff --git a/libavdevice/sdl2.c b/libavdevice/sdl2.c index da5143078e..72ebca90d8 100644 --- a/libavdevice/sdl2.c +++ b/libavdevice/sdl2.c @@ -40,6 +40,7 @@ typedef struct { SDL_Renderer *renderer; char *window_title; int window_width, window_height; /**< size of the window */ + int window_x, window_y; /**< position of the window */ int window_fullscreen; int window_borderless; int enable_quit_action; @@ -155,8 +156,6 @@ static int sdl2_write_trailer(AVFormatContext *s) return 0; } -#define SDL_BASE_FLAGS (SDL_SWSURFACE|SDL_WINDOW_RESIZABLE) - static int sdl2_write_header(AVFormatContext *s) { SDLContext *sdl = s->priv_data; @@ -196,8 +195,9 @@ static int sdl2_write_header(AVFormatContext *s) } /* resize texture to width and height from the codec context information */ - flags = SDL_BASE_FLAGS | (sdl->window_fullscreen ? SDL_WINDOW_FULLSCREEN : 0) | - (sdl->window_borderless ? SDL_WINDOW_BORDERLESS : 0); + flags = SDL_WINDOW_HIDDEN | + (sdl->window_fullscreen ? SDL_WINDOW_FULLSCREEN : 0) | + (sdl->window_borderless ? SDL_WINDOW_BORDERLESS : SDL_WINDOW_RESIZABLE); /* initialization */ if (!sdl->inited){ @@ -210,12 +210,15 @@ static int sdl2_write_header(AVFormatContext *s) compute_texture_rect(s); if (SDL_CreateWindowAndRenderer(sdl->window_width, sdl->window_height, - flags, &sdl->window, &sdl->renderer) != 0){ + flags, &sdl->window, + &sdl->renderer) != 0) { av_log(sdl, AV_LOG_ERROR, "Couldn't create window and renderer: %s\n", SDL_GetError()); goto fail; } SDL_SetWindowTitle(sdl->window, sdl->window_title); + SDL_SetWindowPosition(sdl->window, sdl->window_x, sdl->window_y); + SDL_ShowWindow(sdl->window); sdl->texture = SDL_CreateTexture(sdl->renderer, sdl->texture_fmt, SDL_TEXTUREACCESS_STREAMING, codecpar->width, codecpar->height); @@ -337,6 +340,8 @@ static int sdl2_write_packet(AVFormatContext *s, AVPacket *pkt) static const AVOption options[] = { { "window_title", "set SDL window title", OFFSET(window_title), AV_OPT_TYPE_STRING, { .str = NULL }, 0, 0, AV_OPT_FLAG_ENCODING_PARAM }, { "window_size", "set SDL window forced size", OFFSET(window_width), AV_OPT_TYPE_IMAGE_SIZE, { .str = NULL }, 0, 0, AV_OPT_FLAG_ENCODING_PARAM }, + { "window_x", "set SDL window x position", OFFSET(window_x), AV_OPT_TYPE_INT, { .i64 = SDL_WINDOWPOS_CENTERED }, INT_MIN, INT_MAX, AV_OPT_FLAG_ENCODING_PARAM }, + { "window_y", "set SDL window y position", OFFSET(window_y), AV_OPT_TYPE_INT, { .i64 = SDL_WINDOWPOS_CENTERED }, INT_MIN, INT_MAX, AV_OPT_FLAG_ENCODING_PARAM }, { "window_fullscreen", "set SDL window fullscreen", OFFSET(window_fullscreen), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, AV_OPT_FLAG_ENCODING_PARAM }, { "window_borderless", "set SDL window border off", OFFSET(window_borderless), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, AV_OPT_FLAG_ENCODING_PARAM }, { "window_enable_quit", "set if quit action is available", OFFSET(enable_quit_action), AV_OPT_TYPE_INT, {.i64=1}, 0, 1, AV_OPT_FLAG_ENCODING_PARAM }, diff --git a/libavdevice/version.h b/libavdevice/version.h index e6ee009cc4..bce104b905 100644 --- a/libavdevice/version.h +++ b/libavdevice/version.h @@ -28,8 +28,8 @@ #include "libavutil/version.h" #define LIBAVDEVICE_VERSION_MAJOR 58 -#define LIBAVDEVICE_VERSION_MINOR 4 -#define LIBAVDEVICE_VERSION_MICRO 105 +#define LIBAVDEVICE_VERSION_MINOR 5 +#define LIBAVDEVICE_VERSION_MICRO 100 #define LIBAVDEVICE_VERSION_INT AV_VERSION_INT(LIBAVDEVICE_VERSION_MAJOR, \ LIBAVDEVICE_VERSION_MINOR, \ -- 2.16.4 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel