On 9/4/2018 3:54 PM, Moritz Barsnick wrote:
On Tue, Sep 04, 2018 at 07:43:10 +0000, Roman Arzumanyan wrote:
Hi Timo,

Refactored the patch according to your review:

+    { "interp_algo",    "Interpolation algorithm used for transposing", 
OFFSET(interp_algo), AV_OPT_TYPE_INT,    { .i64 = NPPI_INTER_CUBIC }, 0, INT_MAX, FLAGS, 
"interp_algo" },
+    { "nn",             "nearest neighbour",                            0,               
    AV_OPT_TYPE_CONST,  { .i64 = NPPI_INTER_NN    }, 0, 0,       FLAGS, "interp_algo" },
+    { "linear",         "linear",                                       0,               
    AV_OPT_TYPE_CONST,  { .i64 = NPPI_INTER_LINEAR}, 0, 0,       FLAGS, "interp_algo" },
+    { "cubic",          "cubic",                                        0,               
    AV_OPT_TYPE_CONST,  { .i64 = NPPI_INTER_CUBIC }, 0, 0,       FLAGS, "interp_algo" },

Shouldn't there be a range check somewhere? You allow INT_MAX (could be
NPPI_INTER_NN .. NPPI_INTER_CUBIC, assuming they are contiguous), and
pass the value directly to nppiRotate_8u_C1R(). I can't tell whether
that function does a proper check and error indication though, which
could suffice.

Interpolation also seems a bit weird in general for perfect 90° rotations, they should always be pixel perfect no matter the algorithm.

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