2018-07-04 9:03 GMT+02:00, Jean-Baptiste Kempf <j...@videolan.org>: > On Wed, 4 Jul 2018, at 01:22, Carl Eugen Hoyos wrote: >> 2018-07-04 0:14 GMT+02:00, Jean-Baptiste Kempf <j...@videolan.org>: >> > On Tue, 3 Jul 2018, at 20:59, Carl Eugen Hoyos wrote: >> >> How is this case different from many arrays in libavcodec/*data*? >> > >> > It is very different: the arrays in *data* come either >> > from a mathematical computation or a spec. >> >> (Apart from: Free and open specs?) >> This is probably true for some of the arrays, I think it is >> very unlikely that it's true for all of them. > > The point is: you can recreate all of those arrays.
I believe the only way to recreate (some of) the arrays in libavcodec/*data* is to look into old FFmpeg sources but I apparently misunderstand you, sorry. I always thought we can use these arrays of numbers because arrays of numbers are in general not copyrightable but you seem to disagree? > If OP dies, you can still take over. In the case of this filter, you can always recreate the numbers using the github repository, no? >> > Else, as some Debian Developer said: "It looks like code >> > hidden in an unsigned char array" >> >> Is it "code" or data that was computed with a copyrighted >> algorithm? > > How can you know, if it is not explained, and you cannot > reproduce it? If you believe it is insufficiently documented, you - ideally before the commit - should ask for more documentation. (This can of course be done now.) > How is it different from a binary blob? I thought a "binary blob" is an executable program that you load into some hardware (or a simulator) and it gets executed. Carl Eugen _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel