On Tue, 24 Apr 2018, Marton Balint wrote:

Signed-off-by: Marton Balint <c...@passwd.hu>
---
libavcodec/anm.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libavcodec/anm.c b/libavcodec/anm.c
index 72684189bb..ab6a3994e9 100644
--- a/libavcodec/anm.c
+++ b/libavcodec/anm.c
@@ -54,7 +54,7 @@ static av_cold int decode_init(AVCodecContext *avctx)

    bytestream2_skipu(&s->gb, 16 * 8);
    for (i = 0; i < 256; i++)
-        s->palette[i] = bytestream2_get_le32u(&s->gb);
+        s->palette[i] = (0xFFU << 24) | bytestream2_get_le32u(&s->gb);

    return 0;
}

Meanwhile I found some "documentation" about the file format:

http://ftp.textmod.es/mirror/ftp.shroo.ms/textfiles.com/programming/FORMATS/animfile.txt

It says:

Following the anim file header is the color palette:

ULONG palette[256] Color palette arranged as 3 bytes each of Red Green
                   & Blue and one unused byte.

So the extra byte indeed seems unused and it is not related to transparency.

Regards,
Marton
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