On Tue, 24 Apr 2018, Marton Balint wrote:
Signed-off-by: Marton Balint <c...@passwd.hu>
---
libavcodec/anm.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libavcodec/anm.c b/libavcodec/anm.c
index 72684189bb..ab6a3994e9 100644
--- a/libavcodec/anm.c
+++ b/libavcodec/anm.c
@@ -54,7 +54,7 @@ static av_cold int decode_init(AVCodecContext *avctx)
bytestream2_skipu(&s->gb, 16 * 8);
for (i = 0; i < 256; i++)
- s->palette[i] = bytestream2_get_le32u(&s->gb);
+ s->palette[i] = (0xFFU << 24) | bytestream2_get_le32u(&s->gb);
return 0;
}
Meanwhile I found some "documentation" about the file format:
http://ftp.textmod.es/mirror/ftp.shroo.ms/textfiles.com/programming/FORMATS/animfile.txt
It says:
Following the anim file header is the color palette:
ULONG palette[256] Color palette arranged as 3 bytes each of Red Green
& Blue and one unused byte.
So the extra byte indeed seems unused and it is not related to
transparency.
Regards,
Marton
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