RGB32 format may be used as overlay with alpha blending. So add RGB32 format support.
Signed-off-by: ChaoX A Liu <chaox.a....@intel.com> Signed-off-by: Zhong Li <zhong...@intel.com> --- libavutil/hwcontext_qsv.c | 43 +++++++++++++++++++++++++++++++++---------- 1 file changed, 33 insertions(+), 10 deletions(-) diff --git a/libavutil/hwcontext_qsv.c b/libavutil/hwcontext_qsv.c index 0fefec3..dcaf072 100644 --- a/libavutil/hwcontext_qsv.c +++ b/libavutil/hwcontext_qsv.c @@ -90,6 +90,7 @@ static const struct { uint32_t fourcc; } supported_pixel_formats[] = { { AV_PIX_FMT_NV12, MFX_FOURCC_NV12 }, + { AV_PIX_FMT_RGB32,MFX_FOURCC_RGB4 }, { AV_PIX_FMT_P010, MFX_FOURCC_P010 }, { AV_PIX_FMT_PAL8, MFX_FOURCC_P8 }, }; @@ -731,6 +732,36 @@ static int qsv_transfer_data_child(AVHWFramesContext *ctx, AVFrame *dst, return ret; } +static int map_frame_to_surface(const AVFrame *frame, mfxFrameSurface1 *surface) +{ + switch (frame->format) { + case AV_PIX_FMT_NV12: + surface->Data.Y = frame->data[0]; + surface->Data.UV = frame->data[1]; + break; + + case AV_PIX_FMT_YUV420P: + surface->Data.Y = frame->data[0]; + surface->Data.U = frame->data[1]; + surface->Data.V = frame->data[2]; + break; + + case AV_PIX_FMT_RGB32: + surface->Data.B = frame->data[0]; + surface->Data.G = frame->data[0] + 1; + surface->Data.R = frame->data[0] + 2; + surface->Data.A = frame->data[0] + 3; + break; + + default: + return MFX_ERR_UNSUPPORTED; + } + surface->Data.Pitch = frame->linesize[0]; + surface->Data.TimeStamp = frame->pts; + + return 0; +} + static int qsv_transfer_data_from(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src) { @@ -750,11 +781,7 @@ static int qsv_transfer_data_from(AVHWFramesContext *ctx, AVFrame *dst, } out.Info = in->Info; - out.Data.PitchLow = dst->linesize[0]; - out.Data.Y = dst->data[0]; - out.Data.U = dst->data[1]; - out.Data.V = dst->data[2]; - out.Data.A = dst->data[3]; + map_frame_to_surface(dst, &out); do { err = MFXVideoVPP_RunFrameVPPAsync(s->session_download, in, &out, NULL, &sync); @@ -797,11 +824,7 @@ static int qsv_transfer_data_to(AVHWFramesContext *ctx, AVFrame *dst, } in.Info = out->Info; - in.Data.PitchLow = src->linesize[0]; - in.Data.Y = src->data[0]; - in.Data.U = src->data[1]; - in.Data.V = src->data[2]; - in.Data.A = src->data[3]; + map_frame_to_surface(src, &in); do { err = MFXVideoVPP_RunFrameVPPAsync(s->session_upload, &in, out, NULL, &sync); -- 1.8.3.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel