On 3/19/2018 11:33 PM, Aman Gupta wrote: > From: Aman Gupta <a...@tmm1.net> > > Allows consumers who are converting hardware buffers > to OpenGL textures to render the frames at the intended > display resolution. > --- > libavcodec/mediacodecdec_common.c | 13 +++++++++++++ > libavcodec/mediacodecdec_common.h | 2 ++ > 2 files changed, 15 insertions(+)
Concept sounds reasonable to me. > + } else { > + ff_set_sar(avctx, (AVRational){0,1}); > + } Wouldn't it be better to use the codecpar or avctx SAR here? Anyone trying to do per-frame correct display is going to hit trouble with a 0:1 SAR... - Derek _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel