2018-03-18 18:20 GMT+01:00, Paul B Mahol <one...@gmail.com>: > On 3/18/18, Carl Eugen Hoyos <ceffm...@gmail.com> wrote: >> 2018-03-18 17:46 GMT+01:00, Martin Vignali <martin.vign...@gmail.com>: >>> 2018-03-18 17:37 GMT+01:00 Paul B Mahol <one...@gmail.com>: >>> >>>> On 3/18/18, Nicolas George <geo...@nsup.org> wrote: >>>> > Martin Vignali (2018-03-18): >>>> >> I run the test again with a bigger width (512 instead of 128) >>>> >> This is my result : >>>> >> shuffle_bytes_0321_c: 128.6 >>>> >> shuffle_bytes_0321_ssse3: 41.6 >>>> >> shuffle_bytes_0321_avx2: 23.4 >>>> > >>>> > IIUC, these benchmarks are expressed in CPU cycles. But what James >>>> > says >>>> > is that it can cause the CPU frequency to be throttled: if that >>>> > happens, >>>> > less cycles can use more time, and even worse, cause other unrelated >>>> > to >>>> > take more time. A benchmark in actual time and typical use case would >>>> > be >>>> > needed to decide. >>>> >>>> Yes, always also test overall with typical code usecase. >> >> +1 >> >>> I tested it using a "benchmark" command line, who test two shuffle func >>> ./ffmpeg -benchmark -f lavfi -i rgbtestsrc=size=3840x2160:duration=10 -vf >>> format=argb,format=rgba -f null - >>> >>> With the patch : >>> bench: utime=3.611s >>> With only SSSE 3 (disable AVX2 part), i have similar result. >> >> Indicating James' original comment that the avx2 optimization >> makes no sense is correct? > > You are almost always wrong.
I tend to agree but I wonder how you know that I am wrong here: What in above mail indicates that avx2 has an advantage over ssse3? Carl Eugen _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel