On 01/03/18 05:20, Zhong Li wrote: > Look_ahead can provide quality improvements, but would better disable it by > default due to some reasons: > 1. It is only available for some codecs (e.g. HEVC is not supported) on Intel > Haswell and plus platforms. Thus means it will be failed on some platforms. > 2. It significantly increases encoding latency and memory consumption. > 3. It may overwrite some other options such as CBR and CAVLC. > > Signed-off-by: Zhong Li <zhong...@intel.com> > --- > libavcodec/qsvenc_h264.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/libavcodec/qsvenc_h264.c b/libavcodec/qsvenc_h264.c > index 09e4c0e..e01a2a3 100644 > --- a/libavcodec/qsvenc_h264.c > +++ b/libavcodec/qsvenc_h264.c > @@ -109,7 +109,7 @@ static const AVOption options[] = { > { "max_dec_frame_buffering", "Maximum number of frames buffered in the > DPB", OFFSET(qsv.max_dec_frame_buffering), AV_OPT_TYPE_INT, { .i64 = 0 }, > 0, UINT16_MAX, VE }, > > #if QSV_HAVE_LA > - { "look_ahead", "Use VBR algorithm with look ahead", > OFFSET(qsv.look_ahead), AV_OPT_TYPE_INT, { .i64 = 1 }, 0, 1, VE }, > + { "look_ahead", "Use VBR algorithm with look ahead", > OFFSET(qsv.look_ahead), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 1, VE }, > { "look_ahead_depth", "Depth of look ahead in number frames", > OFFSET(qsv.look_ahead_depth), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 100, VE }, > #endif > #if QSV_HAVE_LA_DS >
I agree with everything you've said, so applied. (I held off from making essentially this change in previous merges for compatibility with existing command-lines, but I think given that the next release will be a new major version that shouldn't block it now.) Thanks, - Mark _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel