On Fri, Feb 23, 2018 at 11:47 AM, Nicolas George <geo...@nsup.org> wrote: > >> - dynamic loading alone has some pros (e.g. not needing the SDK >> on every machine where you use your built ffmpeg) > > Sorry, you are wrong, this is not how dynamic loading works. You need > the shared library (and possibly supporting data files), whether you > load it through dlopen() or through NEEDED. > >
When you use dlopen, you can write code that gracefully fails when the library is not present, instead of failing to load ffmpeg/avdevice entirely. This is obviously what is meant here. - Hendrik _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel