On 11/16/2017 6:34 PM, Devin Heitmueller wrote: > + uint8_t *audio_in = ((uint8_t *) audioFrameBytes) + > audio_offset; > + for (int x = 0; x < pkt.size; x += sample_size) {
I realize this is C++, but I'm not sure if we still try to stick to our C style (aka no mixed variable decls) in our C++ too. Not familiar enough with decklink stuff to review this properly, though. - Derek _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel