On 19/10/17 08:28, Jorge Ramirez wrote: > On 10/19/2017 02:10 AM, Mark Thompson wrote: >> Refcount all of the context information. >> --- >> As discussed in the other thread, something like this. We move most of the >> context into a refcounted buffer and AVCodecContext.priv_data is left as a >> stub holding a reference to it. > > um, ok ... please could you send a patch so I can apply it? I see several > problems in v4l2_free_buffer.
What goes wrong? It applies fine for me on current head (f4090940bd3024e69d236257d327f11d1e496229). > To sum up the RFC, instead of using private_data to place the codec's > context, it uses private data to place a _pointer_ to an allocated codec > context "just" so it wont be deallocated after the codec is closed (codec > close frees the private_data) > > Personally I think adding AV_CODEC_FLAG2_PRESERVE_PRIVDATA_ONCLOSE and use > private_data to hold the codec context is a cleaner/simpler approach. > > - the codec requests private_data with a size (sizeof(type)) > - the code explicitly informs the API whether all memory will be released on > close or it will preserve it. - All APIs in ffmpeg with this sort of private data field use them in the same way - they are allocated at create/alloc time (with the given size, for AVOptions), and freed at close/destroy time. - Using the well-tested reference-counted buffer implementation is IMO strongly preferable to making ad-hoc synchronisation with atomics and semaphores. - All other decoders use the reference-counted buffer approach (e.g. look at rkmpp for a direct implementation, the hwaccels all do it via hwcontext). _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel