From: "Mohammed (Shaan) Huzaifa Danish" <sha...@gmail.com> --- libavcodec/h264_sei.c | 6 ++++-- libavcodec/h264_sei.h | 1 + libavcodec/h264_slice.c | 2 ++ libavutil/stereo3d.h | 4 ++++ 4 files changed, 11 insertions(+), 2 deletions(-)
diff --git a/libavcodec/h264_sei.c b/libavcodec/h264_sei.c index 332ae50860..d28a9b61f6 100644 --- a/libavcodec/h264_sei.c +++ b/libavcodec/h264_sei.c @@ -326,9 +326,11 @@ static int decode_frame_packing_arrangement(H264SEIFramePacking *h, h->content_interpretation_type = get_bits(gb, 6); // the following skips: spatial_flipping_flag, frame0_flipped_flag, - // field_views_flag, current_frame_is_frame0_flag, + // field_views_flag + skip_bits(gb, 3); + h->current_frame_is_frame0_flag = get_bits1(gb); // frame0_self_contained_flag, frame1_self_contained_flag - skip_bits(gb, 6); + skip_bits(gb, 2); if (!h->quincunx_sampling_flag && h->frame_packing_arrangement_type != 5) skip_bits(gb, 16); // frame[01]_grid_position_[xy] diff --git a/libavcodec/h264_sei.h b/libavcodec/h264_sei.h index a53f1899fa..817b4eaae9 100644 --- a/libavcodec/h264_sei.h +++ b/libavcodec/h264_sei.h @@ -125,6 +125,7 @@ typedef struct H264SEIFramePacking { int frame_packing_arrangement_repetition_period; int content_interpretation_type; int quincunx_sampling_flag; + int current_frame_is_frame0_flag; } H264SEIFramePacking; typedef struct H264SEIDisplayOrientation { diff --git a/libavcodec/h264_slice.c b/libavcodec/h264_slice.c index 2577edd8a6..2de9abe650 100644 --- a/libavcodec/h264_slice.c +++ b/libavcodec/h264_slice.c @@ -1246,6 +1246,8 @@ static int h264_export_frame_props(H264Context *h) if (fp->content_interpretation_type == 2) stereo->flags = AV_STEREO3D_FLAG_INVERT; + if (fp->current_frame_is_frame0_flag) + stereo->flags |= AV_STEREO3D_FLAG_FRAME0; } } diff --git a/libavutil/stereo3d.h b/libavutil/stereo3d.h index 54f4c4c5c7..190918c3c6 100644 --- a/libavutil/stereo3d.h +++ b/libavutil/stereo3d.h @@ -146,6 +146,10 @@ enum AVStereo3DType { * Inverted views, Right/Bottom represents the left view. */ #define AV_STEREO3D_FLAG_INVERT (1 << 0) +/** + * This frame is frame0 (left view), otherwise it's the right view. + */ +#define AV_STEREO3D_FLAG_FRAME0 (1 << 1) /** * Stereo 3D type: this structure describes how two videos are packed -- 2.12.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel