2017-08-27 9:03 GMT+02:00 Paul B Mahol <one...@gmail.com>: > On 8/26/17, Carl Eugen Hoyos <ceffm...@gmail.com> wrote:
>> Attached patch slightly improves the saturation of the >> gdv palette. >> >> Please comment, Carl Eugen > > Does this match how it is displayed by original game? The original game was written for a graphic adapter that supports 6bit palette. FFmpeg only supports 8bit palette, the patch makes the colour white (and all saturated colours) as similar to the intended output as possible and does not change black (and other colours with little intensity). Carl Eugen _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel