Le tridi 3 thermidor, an CCXXV, Carl Eugen Hoyos a écrit :
> alpha_value = x * 255 / width;
> or
> alpha_value = y * 255 / height;
> 
> Sorry for being unclear, Carl Eugen

Oh, you mean a gradient on the alpha channel. It is not really possible
without making the code more complex and I think significantly slower.
A coarse gradient between the different vertical bands is easy, but the
alpha must be constant in each band, just like the color.

A gradient on the undulating diagonal line is possible and easy, OTOH,
since it already has a color gradient.

What do you think?

Regards,

-- 
  Nicolas George

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