Le tridi 3 thermidor, an CCXXV, Carl Eugen Hoyos a écrit : > alpha_value = x * 255 / width; > or > alpha_value = y * 255 / height; > > Sorry for being unclear, Carl Eugen
Oh, you mean a gradient on the alpha channel. It is not really possible without making the code more complex and I think significantly slower. A coarse gradient between the different vertical bands is easy, but the alpha must be constant in each band, just like the color. A gradient on the undulating diagonal line is possible and easy, OTOH, since it already has a color gradient. What do you think? Regards, -- Nicolas George
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