On 21 July 2017 at 00:49, Nicolas George <geo...@nsup.org> wrote: > Le tridi 3 thermidor, an CCXXV, Rostislav Pehlivanov a écrit : > > It can be quite big. In some insane cases it can be bigger than the > actual > > packet or even the uncompressed frame. Its also not strictly necessary to > > display something more or less looking okay, but its necessary to display > > something correctly. I think its better treated like we currently treat > HDR > > by defining a side data type and letting the API users cache and use it, > > which is what this patch does. > > All this could apply to a dedicated field. Using side data only brings a > type pruning of the actual type. Except: > > Yes, it could. However I still think having it as a side data is better since its the easiest way and that's what all API users currently use to retrieve HDR metadata as well.
> > Side data is also refcounted so it even > > solves the size issue. > > Indeed. A separate type could be refcounted too, though, but that would > require a little more code. Short-term convenience vs. long-term > convenience. > > > > > + * The data contains an ICC profile with an optional name > defined > > > in the > > > > + * metadata entry. > > > Not being a specialist of ICC profiles, I have no idea what that means > > > in practice. What data structure is it? > > There's a 300 page document describing the bitstream and how its used. > The > > smallest implementation, lcms is still a few tens of thousands of lines. > > This is not what I am asking. Look at the doxy for > AV_FRAME_DATA_SPHERICAL. Explaining the semantic of the structure > requires at least a few pages of documentation, but the doxy still > explains in a few world the data structure used. > > What I am asking is very simple: if I want to exploit this side through > a library, to what type shall I cast the pointer? > > Nothing, its a bitstream. You give it to a library to decode and the library is then ready to take e.g. rgb and output color corrected rgb. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel