On 6/26/2017 2:34 PM, Paul B Mahol wrote: > Signed-off-by: Paul B Mahol <one...@gmail.com> > --- > libavcodec/proresdec_lgpl.c | 8 ++++++-- > 1 file changed, 6 insertions(+), 2 deletions(-) > > diff --git a/libavcodec/proresdec_lgpl.c b/libavcodec/proresdec_lgpl.c > index bc5bdb5..e91abaf 100644 > --- a/libavcodec/proresdec_lgpl.c > +++ b/libavcodec/proresdec_lgpl.c > @@ -34,6 +34,7 @@ > > #include "libavutil/intmath.h" > #include "avcodec.h" > +#include "blockdsp.h" > #include "idctdsp.h" > #include "internal.h" > #include "proresdata.h" > @@ -52,6 +53,7 @@ typedef struct ProresThreadData { > } ProresThreadData; > > typedef struct ProresContext { > + BlockDSPContext bdsp; > ProresDSPContext dsp; > AVFrame *frame; > ScanTable scantable; > @@ -86,6 +88,7 @@ static av_cold int decode_init(AVCodecContext *avctx) > ctx->slice_data = NULL; > > avctx->bits_per_raw_sample = PRORES_BITS_PER_SAMPLE; > + ff_blockdsp_init(&ctx->bdsp, avctx); > ff_proresdsp_init(&ctx->dsp, avctx); > > ctx->scantable_type = -1; // set scantable type to uninitialized > @@ -431,11 +434,12 @@ static int decode_slice_plane(ProresContext *ctx, > ProresThreadData *td, > { > GetBitContext gb; > int16_t *block_ptr; > - int mb_num, blocks_per_slice, ret; > + int i, mb_num, blocks_per_slice, ret; > > blocks_per_slice = mbs_per_slice * blocks_per_mb; > > - memset(td->blocks, 0, 8 * 4 * 64 * sizeof(*td->blocks)); > + for (i = 0; i < blocks_per_slice; i++) > + ctx->bdsp.clear_block(td->blocks + (i << 6));
Is this intended for speed, or to actually clear all blocks instead of just a few? Because I'm not sure this is going to be faster, especially if you're not using clear_blocks. Any relatively recent libc will use AVX internally on new x86 CPUs that will most likely be faster than calling SSE clear_block in a loop. > > init_get_bits(&gb, buf, data_size << 3); > > _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel