On Sat, 3 Jun 2017 10:54:08 -0700 Aaron Levinson <alevi...@aracnet.com> wrote:
> On 6/2/2017 7:11 AM, wm4 wrote: > > On Fri, 2 Jun 2017 15:29:07 +0200 > > Hugo Beauzée-Luyssen <h...@beauzee.fr> wrote: > > > >> --- > >> compat/w32dlfcn.h | 4 ++++ > >> 1 file changed, 4 insertions(+) > >> > >> diff --git a/compat/w32dlfcn.h b/compat/w32dlfcn.h > >> index bc9bb8c9f5..308763be53 100644 > >> --- a/compat/w32dlfcn.h > >> +++ b/compat/w32dlfcn.h > >> @@ -71,7 +71,11 @@ exit: > >> #ifndef LOAD_LIBRARY_SEARCH_SYSTEM32 > >> # define LOAD_LIBRARY_SEARCH_SYSTEM32 0x00000800 > >> #endif > >> +#if WINAPI_FAMILY_PARTITION (WINAPI_PARTITION_DESKTOP) > >> return LoadLibraryExA(name, NULL, > >> LOAD_LIBRARY_SEARCH_APPLICATION_DIR | LOAD_LIBRARY_SEARCH_SYSTEM32); > >> +#else > >> + return NULL; > >> +#endif > >> } > >> #define dlopen(name, flags) win32_dlopen(name) > >> #define dlclose FreeLibrary > > > > Isn't it that LoadLibraryW is available, just not the A version? > > According to > https://msdn.microsoft.com/en-us/library/windows/apps/mt654039.aspx#_api-ms-win-core-libraryloader-l1-2-0.dll > > , both the A and W versions of LoadLibrary and LoadLibraryEx would seem > to be available on UWP. However, at the same time, I don't see any of > the LoadLibrary APIs listed at either > https://msdn.microsoft.com/en-us/library/windows/apps/dn424765.aspx , > https://docs.microsoft.com/en-us/uwp/win32-and-com/win32-apis , or > https://docs.microsoft.com/en-us/uwp/win32-and-com/win32-extension-apis > , so perhaps LoadLibrary and LoadLibraryEx aren't supported. So, there > appears to be some conflicting information on MSDN. According to > https://msdn.microsoft.com/en-us/library/mt186162.aspx , it is necessary > to use LoadPackagedLibrary in UWP apps instead of LoadLibrary or > LoadLibraryEx. > > According to the article, "These macros are only available in Windows > SDK 8.1 and later, so if your code needs to compile with earlier > versions of the Windows SDK or for other platforms besides Windows, then > you should also consider the case that none of them are defined." I'm > not aware of ffmpeg necessarily having a requirement that it be built > with the Windows 8.1 SDK or later, and this lack of requirement would > tend to indicate that the proposed patch isn't sufficient. Plus, there > is no reason to #define LOAD_LIBRARY_SEARCH_SYSTEM32 if the code won't > be built anyway. Actually libwinstorecompat seems to have a wrapper: HMODULE WINAPI LoadLibraryW(LPCWSTR lpFileName) { return LoadPackagedLibrary(lpFileName, 0); } (Good one, Microsoft...) _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel