Hi All. I'm working on a (sort of a) VOIP application for mobile with video support. Most of modern smartphones are equipped with hardware H.264 encoder/decoder. However most of those support only a limited number of encoding profiles. In particular I'm interested in SVC, which is not supported usually. The simplest solution would be to use a software encoder. But, obviously, it has its drawback.
Recently an idea came to me to create a hybrid hardware+software encoder. Which consists of a hardware encoder, and a "shallow software recoder". I know (in very general terms) that H.264 works in term of a macroblocks. The encoded stream contains instructions for macroblocks: either full retransmit (in a form of jpeg-like data), its motion parameters, or just nothing. A full software recoding would process such an encoded stream, parse/realize it, and execute on its image data, then encode the resulting image, which includes processing each macroblock, decision on strategy, building motion vectors, and, finally, encoding all the instructions. The idea is to do a "shallow" recoding. I though about parsing an incoming encoded stream, but instead of executing its instructions - just use them as a source for encoder, i.e. encode them within H.264 sophisticated encoding scheme, with the needed precision (i.e. bitrate) and etc, without actually analyzing the image, finding motion vectors and etc. In essense, it's using decoder+encoder, but with a shortcut, so that the actual image is not created by the decoder, and not analyzed by the encoder. Does this sounds feasible? Was there an attempt to do something similar? Thanks in advance. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel