On Thu, May 18, 2017 at 3:18 PM, Michael Niedermayer <mich...@niedermayer.cc> wrote: > On Tue, May 16, 2017 at 03:38:32PM -0700, Aaron Levinson wrote: >> Signed-off-by: Aaron Levinson <alevi...@aracnet.com> >> --- >> configure | 4 ++-- >> 1 file changed, 2 insertions(+), 2 deletions(-) >> >> diff --git a/configure b/configure >> index 7980d92..49f91ac 100755 >> --- a/configure >> +++ b/configure >> @@ -6013,10 +6013,10 @@ check_header sys/videoio.h >> check_code cc sys/videoio.h "struct v4l2_frmsizeenum vfse; >> vfse.discrete.width = 0;" && enable_safe struct_v4l2_frmivalenum_discrete >> >> check_lib user32 "windows.h winuser.h" GetShellWindow -luser32 >> -check_lib vfw32 "windows.h vfw.h" capCreateCaptureWindow -lvfw32 >> +disabled vfwcap_indev || { require vfw32 "windows.h vfw.h" >> capCreateCaptureWindow -lvfw32 && >> # check that WM_CAP_DRIVER_CONNECT is defined to the proper value >> # w32api 3.12 had it defined wrong >> -check_cpp_condition vfw.h "WM_CAP_DRIVER_CONNECT > WM_USER" && enable >> vfwcap_defines >> + check_cpp_condition vfw.h "WM_CAP_DRIVER_CONNECT >> > WM_USER" && enable vfwcap_defines; } >> > > this breaks build on linux > ERROR: vfw32 not found >
As discussed on IRC, other then the error on linux, overall I'm not sure what exactly this change improves? vfw detection seems to work just fine as is. - Hendrik _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel