On 4/12/2017 6:51 PM, Marton Balint wrote:


On Wed, 12 Apr 2017, Aaron Levinson wrote:

From bcc0ec4a0bb64e74b9c9369087708f55569bf50e Mon Sep 17 00:00:00 2001
From: Aaron Levinson <alevi...@aracnet.com>
Date: Wed, 12 Apr 2017 16:41:53 -0700
Subject: [PATCH] avdevice/decklink: Removed pthread dependency.  Made
minor changes to get the decklink avdevice code to build using Visual
C++.

Purpose: avdevice/decklink: Removed pthread dependency by
replacing semaphore used in code appropriately.  Doing so makes it
easier to
build ffmpeg using Visual C++ on Windows.  In addition, made other minor
changes to get the decklink avdevice code to build using Visual C++.
This is
a contination of Kyle Schwarz's "avdevice/decklink: Remove pthread
dependency" patch that is available at
https://patchwork.ffmpeg.org/patch/2654/ .  This patch wasn't
accepted, and
as far as I can tell, there was no follow-up after it was rejected.

Notes: Used Visual Studio 2015 (with update 3) for this.

Could you split this patch into two separete patches, one that removes
the pthread dependancy, and another which fixes MSVC build issues?

I'll submit two new patches, although, at least with MSVC, I need both of them to simply be able to build it successfully.

Aaron Levinson
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