2017-04-05 15:35 GMT-03:00 wm4 <nfx...@googlemail.com>:

> On Wed,  5 Apr 2017 14:29:30 -0300
> fel...@astroza.cl wrote:
>
> > From: Felipe Astroza <fel...@astroza.cl>
> >
> > Signed-off-by: Felipe Astroza <fel...@astroza.cl>
> > ---
> >  libavformat/flvdec.c | 14 +++++++++++---
> >  1 file changed, 11 insertions(+), 3 deletions(-)
> >
> > diff --git a/libavformat/flvdec.c b/libavformat/flvdec.c
> > index 3959a36..1556fe0 100644
> > --- a/libavformat/flvdec.c
> > +++ b/libavformat/flvdec.c
> > @@ -44,6 +44,7 @@
> >  typedef struct FLVContext {
> >      const AVClass *class; ///< Class for private options.
> >      int trust_metadata;   ///< configure streams according onMetaData
> > +    int drop_negative_cts;///< drop frames if cts is negative
> >      int wrong_dts;        ///< wrong dts due to negative cts
> >      uint8_t *new_extradata[FLV_STREAM_TYPE_NB];
> >      int new_extradata_size[FLV_STREAM_TYPE_NB];
> > @@ -1139,10 +1140,16 @@ retry_duration:
> >              int32_t cts = (avio_rb24(s->pb) + 0xff800000) ^ 0xff800000;
> >              pts = dts + cts;
> >              if (cts < 0) { // dts might be wrong
> > -                if (!flv->wrong_dts)
> > +                if (flv->drop_negative_cts) {
> >                      av_log(s, AV_LOG_WARNING,
> > -                        "Negative cts, previous timestamps might be
> wrong.\n");
> > -                flv->wrong_dts = 1;
> > +                            "Negative cts, frames will be dropped.\n");
> > +                    dts = pts = AV_NOPTS_VALUE;
> > +                } else {
> > +                    if (!flv->wrong_dts)
> > +                        av_log(s, AV_LOG_WARNING,
> > +                            "Negative cts, previous timestamps might be
> wrong.\n");
> > +                    flv->wrong_dts = 1;
> > +                }
> >              } else if (FFABS(dts - pts) > 1000*60*15) {
> >                  av_log(s, AV_LOG_WARNING,
> >                         "invalid timestamps %"PRId64" %"PRId64"\n", dts,
> pts);
> > @@ -1253,6 +1260,7 @@ static int flv_read_seek(AVFormatContext *s, int
> stream_index,
> >  #define VD AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_DECODING_PARAM
> >  static const AVOption options[] = {
> >      { "flv_metadata", "Allocate streams according to the onMetaData
> array", OFFSET(trust_metadata), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VD },
> > +    { "flv_drop_negative_cts", "Drop frames with negative composition
> timestamp", OFFSET(drop_negative_cts), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0,
> 1, VD },
> >      { "missing_streams", "", OFFSET(missing_streams), AV_OPT_TYPE_INT,
> { .i64 = 0 }, 0, 0xFF, VD | AV_OPT_FLAG_EXPORT | AV_OPT_FLAG_READONLY },
> >      { NULL }
> >  };
>
> This seems all kind of wrong. You don't add a hack to a single demuxer
> just because a single decoder can't handle unusual things in "some"
> files. You don't add it as option either. (If this is a "fix my problem
> the easiest way" hack, you should probably keep it in your own ffmpeg
> branch.)
>
> It was the way I found to avoid the initial frames without a preceding
keyframe (marked with pts < 0) that RTMP wowza server sends in live
streams, just cover flv format case :/. And yes yes, you're right, this is
a hack because of I was not able to patch QSV decoder.

h264_qsv decoder -> h264_qsv encoder produces a video delayed output
h264_qsv decoder -> libx264 encoder produces a video delayed output
libx264 decoder -> libx264 encoder produces a right output

h264_qsv is the source of my issues. I was passing -itsoffset CONSTANT(0.5
in my case) as workaround but it works 90% of the time and I just want a
definitive solution.

Maybe this option do not deserve be part of master but, maybe useful for
people trying to work with QSV transcoding

Why do the negative CTS happen, and what are their semantics?
>
>  Context: https://patches.libav.org/patch/56714/

"Some streaming servers (such as wowza) send all preceding packets in
the current GOP (to allow starting decoding immediately, instead of
waiting for the next keyframe)"

Is this just the audio delay?


Video delay, audio goes first

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