On Fri, 17 Mar 2017, Matthias Hunstock wrote:
Signed-off-by: Matthias Hunstock <a...@fem.tu-ilmenau.de> --- libavdevice/decklink_common.cpp | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/libavdevice/decklink_common.cpp b/libavdevice/decklink_common.cpp index 8b499c5..82b3a0c 100644 --- a/libavdevice/decklink_common.cpp +++ b/libavdevice/decklink_common.cpp @@ -33,6 +33,7 @@ extern "C" { #include "libavformat/avformat.h" #include "libavformat/internal.h" #include "libavutil/imgutils.h" +#include "libavutil/bswap.h" } #include "decklink_common.h" @@ -276,6 +277,7 @@ int ff_decklink_list_formats(AVFormatContext *avctx, decklink_direction_t direct struct decklink_ctx *ctx = (struct decklink_ctx *)cctx->ctx; IDeckLinkDisplayModeIterator *itermode; IDeckLinkDisplayMode *mode; + BMDDisplayMode format_code;
Well, technically this will contain a swapped DisplayMode so maybe uint32_t is better here...
int i=0; HRESULT res; @@ -297,13 +299,14 @@ int ff_decklink_list_formats(AVFormatContext *avctx, decklink_direction_t direct return AVERROR(EIO); } - av_log(avctx, AV_LOG_INFO, "Supported formats for '%s':\n", + av_log(avctx, AV_LOG_INFO, "Supported formats for '%s':\n\tmode\tformat_code\tdescription", avctx->filename); while (itermode->Next(&mode) == S_OK) { BMDTimeValue tb_num, tb_den; mode->GetFrameRate(&tb_num, &tb_den); - av_log(avctx, AV_LOG_INFO, "\t%d\t%ldx%ld at %d/%d fps", - ++i,mode->GetWidth(), mode->GetHeight(), + format_code = av_bswap32(mode->GetDisplayMode()); + av_log(avctx, AV_LOG_INFO, "\n\t%d\t%.4s\t\t%ldx%ld at %d/%d fps", + ++i, (char*) &format_code, mode->GetWidth(), mode->GetHeight(), (int) tb_den, (int) tb_num); switch (mode->GetFieldDominance()) { case bmdLowerFieldFirst: @@ -311,9 +314,9 @@ int ff_decklink_list_formats(AVFormatContext *avctx, decklink_direction_t direct case bmdUpperFieldFirst: av_log(avctx, AV_LOG_INFO, " (interlaced, upper field first)"); break; } - av_log(avctx, AV_LOG_INFO, "\n"); mode->Release(); } + av_log(avctx, AV_LOG_INFO, "\n"); itermode->Release();
Otherwise it looks good. Thanks, Marton _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel