On Thu, Feb 16, 2017 at 3:41 PM, Aaron Colwell <acolw...@google.com> wrote: > After sleeping on this, I think what you have will be fine. Resizing a > cubemap w/ padding is just going to have to be handled in a special way > because fractional pixel padding isn't going to work right on the GPU. You > really only want to waste a few pixels on padding, not a constant fraction > of the whole frame. Given that we have to handle cubemaps in a special way > for resizing, then my thoughts about resizing equirect aren't really a big > deal. I don't expect any spec changes will be needed for this.
Hey Aaron, thanks for the feedback, I actually had some time to think about this (yay holidays), and I'm starting to agree with you: leaving the values for the bounds unchanged is probably better. I think I'll just add a convenience function to simplify conversion, and I'll send an updated set soon. Cheers -- Vittorio _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel