Hi, My application is using libavcodec etc. to playback movies. Everything is ok with our 64 bits app. But I have a 32 bits app and there when playing a 8k we reach 3 GB memory usage, so when adding another 4k or a few HD movies, the app crashes.
I haven’t found a way to reduce memory usage. The library stores lots of frames or data. I tried reducing thread_count to 1 to test, but it does not help and performances are not acceptable. Is there a way to limit the size of buffered data / number of buffered frames ? I’m using FFMPEG 2.8.7 (libavcodec.56.60.100 / libavformat.56.40.101). Thanks, Best Regards, Matt Beghin _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel