Le primidi 21 frimaire, an CCXXV, Andreas Cadhalpun a écrit :
> No, that doesn't solve the problem. It takes much more time until the
> address space limit is reached than checking the resolution before
> starting to allocate the memory.

So basically, this option solves the problem of fuzzers running too
slowly by preventing them from doing their job.

Because that is exactly what is happening: by hitting the arbitrary
limit, they stop immediately, and therefore do not test at all the rest
of the code.

This change seems even wronger by the minute.

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