On 23.11.2016 03:22, Michael Niedermayer wrote: > On Sun, Nov 13, 2016 at 09:29:11PM +0100, Andreas Cadhalpun wrote: >> It causes division by zero crashes. >> >> Signed-off-by: Andreas Cadhalpun <andreas.cadhal...@googlemail.com> >> --- >> libavcodec/aacsbr_fixed.c | 4 ++++ >> 1 file changed, 4 insertions(+) >> >> diff --git a/libavcodec/aacsbr_fixed.c b/libavcodec/aacsbr_fixed.c >> index b26314a..d2a7027 100644 >> --- a/libavcodec/aacsbr_fixed.c >> +++ b/libavcodec/aacsbr_fixed.c >> @@ -429,6 +429,10 @@ static void sbr_gain_calc(AACContext *ac, >> SpectralBandReplication *sbr, >> av_add_sf(FLOAT_1, >> sbr->e_curr[e][m]), >> av_add_sf(FLOAT_1, >> sbr->q_mapped[e][m])))); >> } >> + if (sbr->gain[e][m].mant == 0) { >> + sbr->gain[e][m] = FLOAT_1; >> + sbr->gain[e][m].exp = MIN_EXP; >> + } > > Why is this not not needed for the float code ?
Because float can represent smaller absolute values than normalized SoftFloat. > is there a shortcomming in the SoftFloat code ? In a way, because the SoftFloat gets normalized, e.g.: * float: 2.16840434e-19 * 2.77555756e-17 / 10337.5293 = 5.82201677e-40 * SoftFloat: av_div_sf(av_mul_sf({mant = 536870912, exp = -61}, {mant = 536870912, exp = -54}), {mant = 677439305, exp = 14}) = {mant = 850858499, exp = -130} = FLOAT_0 Best regards, Andreas _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel