This fixes segmentation faults due to stack-overflow caused by too deep recursion.
Signed-off-by: Andreas Cadhalpun <andreas.cadhal...@googlemail.com> --- libavcodec/smacker.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libavcodec/smacker.c b/libavcodec/smacker.c index b8a0c55..0fec7a3 100644 --- a/libavcodec/smacker.c +++ b/libavcodec/smacker.c @@ -184,8 +184,8 @@ static int smacker_decode_header_tree(SmackVContext *smk, GetBitContext *gb, int DBCtx ctx; int err = 0; - if(size >= UINT_MAX>>4){ // (((size + 3) >> 2) + 3) << 2 must not overflow - av_log(smk->avctx, AV_LOG_ERROR, "size too large\n"); + if(size >= 10000){ // Larger sizes can cause segmentation faults due to too deep recursion. + av_log(smk->avctx, AV_LOG_ERROR, "size %d too large\n", size); return AVERROR_INVALIDDATA; } -- 2.10.2 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel