On Wed, Nov 16, 2016 at 6:29 PM, Michael Niedermayer <mich...@niedermayer.cc> wrote: > On Wed, Nov 16, 2016 at 05:38:20PM -0500, Vittorio Giovara wrote: >> On Tue, Nov 15, 2016 at 8:52 PM, James Almer <jamr...@gmail.com> wrote: >> > On 11/15/2016 10:39 PM, Michael Niedermayer wrote: >> >> On Tue, Nov 15, 2016 at 11:56:48AM -0500, Vittorio Giovara wrote: >> >> [...] >> >>> +/** >> >>> + * This structure describes how to handle spherical videos, outlining >> >>> + * information about projection, initial layout, and any other view >> >>> modifier. >> >>> + * >> >>> + * @note The struct must be allocated with av_spherical_alloc() and >> >>> + * its size is not a part of the public ABI. >> >>> + */ >> >>> +typedef struct AVSphericalMapping { >> >>> + /** >> >>> + * Projection type. >> >>> + */ >> >>> + enum AVSphericalProjection projection; >> >>> + >> >>> + /** >> >>> + * @name Initial orientation >> >>> + * @{ >> >>> + * These fields represent the pose values that measure the rotation >> >>> + * transformation (in degrees) to be applied to the projection. >> >> >> >>> + * They are exported as 16.16 fixed point. >> >> >> >> why waste 7 bits of precission ? >> > >> > 16.16 seems to be part of the spec >> > >> > https://github.com/google/spatial-media/blob/master/docs/spherical-video-v2-rfc.md >> >> Correct, there is no point in adding more precision that the >> underlying layer can withhold. > > if people prefer storing > angle * 180 * (1<<16) / PI (using about 25bits of 32bits) > instead of > angle * (1<<31 - 1) / PI (using 32bits) > > than iam happy with that too, ive a slight preferrance for using the > full 32bits though
I'm ok with how it is now. I think it's a reasonable compromise. > to me the > "underlying layer" for rotations is not some spec but reality "Reality" still need to be transmitted and described in binary format agreed by each party ;-) -- Vittorio _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel