On Sun, Oct 23, 2016 at 02:29:37PM +0200, Nicolas George wrote: > The framework will allocate a buffer and copy the data to it, > that takes time. But it avoids constently creating and > destroyng the shared memory segment, and that saves more time. > > On my setup, > from ~200 to ~300 FPS at full screen (1920×1200), > from ~1400 to ~3300 at smaller size (640×480), > similar to legacy x11grab. > > Plus, shared memory segments are a scarce resource, > allocating potentially many is a bad idea. > > Note: if the application were to drop all references to the > buffer before the next call to av_read_frame(), then passing > the shared memory segment as a refcounted buffer would be > even more efficient, but it is hard to guarantee, and it does > not happen with the ffmpeg command-line tool. Using a small > number of preallocated buffers and resorting to a copy when > the pool is exhausted would be a solution to get the better > of both worlds. > > Signed-off-by: Nicolas George <geo...@nsup.org> > --- > libavdevice/xcbgrab.c | 65 > +++++++++++++++++++++++++++------------------------ > 1 file changed, 35 insertions(+), 30 deletions(-) > > diff --git a/libavdevice/xcbgrab.c b/libavdevice/xcbgrab.c > index 9da46c8..702e66c 100644 > --- a/libavdevice/xcbgrab.c > +++ b/libavdevice/xcbgrab.c > @@ -49,6 +49,8 @@ > typedef struct XCBGrabContext { > const AVClass *class; > > + uint8_t *buffer; > + > xcb_connection_t *conn; > xcb_screen_t *screen; > xcb_window_t window; > @@ -219,22 +221,16 @@ static int check_shm(xcb_connection_t *conn) > return 0; > } > > -static void dealloc_shm(void *unused, uint8_t *data) > -{ > - shmdt(data); > -} > - > -static int xcbgrab_frame_shm(AVFormatContext *s, AVPacket *pkt) > +static int allocate_shm(AVFormatContext *s) > { > XCBGrabContext *c = s->priv_data; > - xcb_shm_get_image_cookie_t iq; > - xcb_shm_get_image_reply_t *img; > - xcb_drawable_t drawable = c->screen->root; > - uint8_t *data; > int size = c->frame_size + AV_INPUT_BUFFER_PADDING_SIZE; > - int id = shmget(IPC_PRIVATE, size, IPC_CREAT | 0777); > - xcb_generic_error_t *e = NULL; > + uint8_t *data; > + int id; > > + if (c->buffer) > + return 0; > + id = shmget(IPC_PRIVATE, size, IPC_CREAT | 0777); > if (id == -1) { > char errbuf[1024]; > int err = AVERROR(errno); > @@ -243,15 +239,31 @@ static int xcbgrab_frame_shm(AVFormatContext *s, > AVPacket *pkt) > size, errbuf); > return err; > } > - > xcb_shm_attach(c->conn, c->segment, id, 0); > + data = shmat(id, NULL, 0); > + shmctl(id, IPC_RMID, 0); > + if ((intptr_t)data == -1 || !data) > + return AVERROR(errno); > + c->buffer = data; > + return 0; > +} > + > +static int xcbgrab_frame_shm(AVFormatContext *s, AVPacket *pkt) > +{ > + XCBGrabContext *c = s->priv_data; > + xcb_shm_get_image_cookie_t iq; > + xcb_shm_get_image_reply_t *img; > + xcb_drawable_t drawable = c->screen->root; > + xcb_generic_error_t *e = NULL; > + int ret; > + > + ret = allocate_shm(s); > + if (ret < 0) > + return ret; > > iq = xcb_shm_get_image(c->conn, drawable, > c->x, c->y, c->width, c->height, ~0, > XCB_IMAGE_FORMAT_Z_PIXMAP, c->segment, 0); > - > - xcb_shm_detach(c->conn, c->segment); > - > img = xcb_shm_get_image_reply(c->conn, iq, &e); > > xcb_flush(c->conn); > @@ -264,25 +276,12 @@ static int xcbgrab_frame_shm(AVFormatContext *s, > AVPacket *pkt) > e->response_type, e->error_code, > e->sequence, e->resource_id, e->minor_code, e->major_code); > > - shmctl(id, IPC_RMID, 0); > return AVERROR(EACCES); > } > > free(img); > > - data = shmat(id, NULL, 0); > - shmctl(id, IPC_RMID, 0); > - > - if ((intptr_t)data == -1) > - return AVERROR(errno); > - > - pkt->buf = av_buffer_create(data, size, dealloc_shm, NULL, 0); > - if (!pkt->buf) { > - shmdt(data); > - return AVERROR(ENOMEM); > - } > - > - pkt->data = pkt->buf->data; > + pkt->data = c->buffer; > pkt->size = c->frame_size;
Sorry if this is a dumb question but: can you describe what happens if the previous packet still held the same pkt->data = c->buffer? That is, when and how the buffer copy does happen? (no need for a av_buffer_create with RO flag?) -- Clément B. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel