On Mon, Oct 10, 2016 at 4:01 PM, Michael Niedermayer <mich...@niedermayer.cc> wrote: > On Mon, Oct 10, 2016 at 11:48:20AM +0200, Steve Lhomme wrote: >> Any comment on this ? We are waiting or this patch to proceed with the >> related patch in VLC (because we need to rely on the proper revision). >> >> It's been merged in libav with a slightly different commit text: >> >> The decoding buffer index expected by D3D11VA is the one from the >> ID3D11Texture2D not the one from the ID3D11VideoDecoderOutputView array >> in AVD3D11VAContext. >> >> Otherwise, when providing decoder slices that do not start from 0, >> pictures appear in bogus order. For an invalid index crashes and >> image corruption can occur. > > applied > > maybe our dxva2 maintainer wants a co maintainer? > if so would someone be interrested to help ? >
Unfortunately I have no way of testing the D3D11 stuff in there (and I honestly wasn't a big fan of hacking it in like that in the first place), so unless someone contributes ffmpeg_d3d11.c and avutil/hwcontext_d3d11.c, there isn't much about a testing setup to confirm whatever assumptions are made in the code. - Hendrik _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel