hello about once a month (also, around OPW/GSOC time) we get people in #ffmpeg-devel or the ml asking about contributing to ffmpeg. i think we need to try to organize something for new contributors.
usually there is only one or two devs alive (including me) to guide newbies. most times these want-to-be devs already have knowledge of git, make, etc and have c or c++ programming skills. what they ask for is an easy way to start or easy bugs to look at. so my proposed idea is to make a tag or priority on the bug tracker for "easy" bugs. that way new contributors can look at a list of bugs that are easy to fix. what i need from you, fellow reader: 1. do you think this is a good idea? or do you have other ideas to help? maybe write a newbie developer guide for developer documentation? is there any knowledge from the OPW/gsoc mentors that we should put in the developer docs? 2. what the name of this bug tag should be? "easy bugs" ? "beginner difficulty" ? 3. are there other oss projects out there that already help new contributors? can we steal something from them? i'm not sure what criteria would make for an easy bug vs a hard bug. but i'd rather leave that open to whoever adds/reviews the bug. i think we all agree adding a codec tag or documentation is easier than adding 3d mvc h264 support. i'm also not suggesting tagging every bug with a difficulty rating , as that would take a while and i'm not sure of the benefit. i just want to have a solid number (100-300+) of bugs that are somewhat easy to understand, implement, review and finish. have a great summer (for those in the northern hemisphere), -compn _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel