Umair Khan <omerjerk <at> gmail.com> writes: > Currently, it decodes the floating point data perfectly, > and prints the output to the console.
> +typedef union { > + float f; > + struct { > + unsigned int mantissa : 23; > + unsigned int exponent : 8; > + unsigned int sign : 1; > + } parts; > +} CFloat; Will this work on all systems where FFmpeg can currently be compiled? Or do you have to use the softfloat api from libavutil or reuse lagarith code? > +int dic_code_bit; > +int current_dic_index_max; > +unsigned int bump_code; > +unsigned int flush_code; > +int next_code; > +int freeze_flag; These look like global variables that you cannot use in library code. Carl Eugen _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel