On 4/3/16, Martin Vignali <martin.vign...@gmail.com> wrote: > Hello, > > In attach a patch in order to add support for exr Tile (One Level) > > Some samples can be found here : https://we.tl/IC4XTrEJf4 > Theses samples can also be add to ./fate-suite/exr/ > (i will make a fate test soon). > > Details of the sample files : > rgb_tile_half_raw_12x8.exr : uncompress half float file, in tile (only one > tile in the file) > rgb_tile_float_raw_12x8.exr : uncompress float file, in tile (only one tile > in the file) > rgb_tile_float_raw_150x130.exr : uncompress float file, in tile (multiple > tile in the file) > > In this patch, compression in tile is not enabled. (i will make new patchs > for that after making more tests) > > I tried to keep the most code common with the scanline mode (reason why, > scanline code part have had some modifications). > Tile data are reorganized, to be more like scanline uncompress data. > > Pass fate-exr tests. > > More information about tile in exr can be found here : > http://www.openexr.com/TechnicalIntroduction.pdf > > Comments welcome. > > Martin > Jokyo Images >
Pushed. Note that tile with PIZ compression crashes. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel