This is ~2x faster for y not an integer on Haswell+GCC, and should generally be faster due to the fact that anyway powf essentially does this under the hood. Made an inline function in lavu/internal.h for this purpose.
Note that there are some accuracy differences, that should generally be negligible. In particular, FATE still passes on this platform. Results in ~ 7% speedup in aac encoding with -march=native, Haswell+GCC. before: ffmpeg -i sin.flac -acodec aac -y sin_new.aac 6.05s user 0.06s system 104% cpu 5.821 total after: ffmpeg -i sin.flac -acodec aac -y sin_new.aac 5.67s user 0.03s system 105% cpu 5.416 total This is also faster than an alternative approach that pulls in powf, gets rid of the crufty NaN checks and other special cases, exploits knowledge about the intervals, etc. This of course does not exclude smarter approaches; just suggests that there would need to be significant work on this front of lower utility than searches for hotspots elsewhere. Reviewed-by: Reimar Döffinger <reimar.doeffin...@gmx.de> Reviewed-by: Ronald S. Bultje <rsbul...@gmail.com> Signed-off-by: Ganesh Ajjanagadde <gajja...@gmail.com> --- libavcodec/aacenc_utils.h | 6 +++++- libavutil/internal.h | 16 ++++++++++++++++ 2 files changed, 21 insertions(+), 1 deletion(-) diff --git a/libavcodec/aacenc_utils.h b/libavcodec/aacenc_utils.h index 41a6296..28ea5cd 100644 --- a/libavcodec/aacenc_utils.h +++ b/libavcodec/aacenc_utils.h @@ -28,6 +28,7 @@ #ifndef AVCODEC_AACENC_UTILS_H #define AVCODEC_AACENC_UTILS_H +#include "libavutil/internal.h" #include "aac.h" #include "aacenctab.h" #include "aactab.h" @@ -122,7 +123,10 @@ static inline float find_form_factor(int group_len, int swb_size, float thresh, if (s >= ethresh) { nzl += 1.0f; } else { - nzl += powf(s / ethresh, nzslope); + if (nzslope == 2.f) + nzl += (s / ethresh) * (s / ethresh); + else + nzl += ff_fast_pow(s / ethresh, nzslope); } } if (e2 > thresh) { diff --git a/libavutil/internal.h b/libavutil/internal.h index da76ca2..aa43754 100644 --- a/libavutil/internal.h +++ b/libavutil/internal.h @@ -315,6 +315,22 @@ static av_always_inline float ff_exp10f(float x) } /** + * Compute x^y for floating point x, y. Note: this function is faster than the + * libm variant due to mainly 2 reasons: + * 1. It does not handle any edge cases. In particular, this is only guaranteed + * to work correctly for x > 0. + * 2. It is not as accurate as a standard nearly "correctly rounded" libm variant. + * @param x base + * @param y exponent + * @return x^y + */ +static av_always_inline float ff_fast_pow(float x, float y) +{ + return expf(logf(x) * y); +} + + +/** * A wrapper for open() setting O_CLOEXEC. */ av_warn_unused_result -- 2.7.2 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel