On Tue, Mar 01, 2016 at 07:21:36PM +0100, wm4 wrote: > --- > libavutil/frame.h | 12 ++++++++++++ > 1 file changed, 12 insertions(+) > > diff --git a/libavutil/frame.h b/libavutil/frame.h > index 76a8123..2d6299b 100644 > --- a/libavutil/frame.h > +++ b/libavutil/frame.h > @@ -591,6 +591,10 @@ void av_frame_free(AVFrame **frame); > * If src is not reference counted, new buffers are allocated and the data is > * copied. > * > + * @warning: dst MUST have been either unreferenced with av_frame_unref(dst), > + * or newly allocated with av_frame_alloc() before calling this > + * function, or undefined behavior will occur. > + * > * @return 0 on success, a negative AVERROR on error > */ > int av_frame_ref(AVFrame *dst, const AVFrame *src); > @@ -611,6 +615,10 @@ void av_frame_unref(AVFrame *frame); > > /** > * Move everything contained in src to dst and reset src. > + * > + * @warning: dst is not unreferenced, but directly overwritten without > reading > + * or deallocating its contents. Call av_frame_unref(dst) manually > + * before calling this function to ensure that no memory is leaked. > */ > void av_frame_move_ref(AVFrame *dst, AVFrame *src); > > @@ -626,6 +634,10 @@ void av_frame_move_ref(AVFrame *dst, AVFrame *src); > * necessary, allocate and fill AVFrame.extended_data and > AVFrame.extended_buf. > * For planar formats, one buffer will be allocated for each plane. > * > + * @warning: if frame already has been allocated, calling this function will > + * leak memory. In addition, undefined behavior can occur in > certain > + * cases. > + * > * @param frame frame in which to store the new buffers. > * @param align required buffer size alignment > * > -- > 2.7.0
LGTM, it would be better though if these cases would have defined behavior, be that a error code or clear abort()/assert(), undefined behavior always sucks [...] -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB Its not that you shouldnt use gotos but rather that you should write readable code and code with gotos often but not always is less readable
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