On 03/08/2016 01:44 PM, Mats Peterson wrote:
On 03/08/2016 01:43 PM, Ronald S. Bultje wrote:
Hi Mats,

On Mon, Mar 7, 2016 at 8:59 PM, Mats Peterson <
matsp888-at-yahoo....@ffmpeg.org> wrote:

On 03/07/2016 07:48 PM, Mats Peterson wrote:

On 03/07/2016 07:43 PM, Mats Peterson wrote:

Here's a somewhat experimental patch with a new AVOption
write_keyframe_palette that allows you to write the palette to every
keyframe. It is disabled by default, but it is needed for any file
that
contains palette changes.


It is needed in order to switch palette properly when seeking, that is.


It's interesting to note that Windows Media Player doesn't need xxpc
chunks at keyframes in order to seek properly in the following original
file from Sierra's King's Quest VI. I have of course no idea how they
solve
that.

This original file doesn't work properly in FFplay for some reason. It
generates "stream_ptr out of bounds" messages at the locations of the
xxpc
chunks.

File:
https://drive.google.com/open?id=0B3_pEBoLs0faaFY0ME92SDA1VEU


Please don't wrote so many messages in response to yourself.

If you want, I can look at the file. My assumption is that it either
indexes or otherwise caches the xxpc chunks so it knows what the last
xxpc
before-or-on each keyframe seekpoint is. That should be trivial to do in
our demuxer also.

Ronald
_______________________________________________

It would be nice if you could have a look at it, Ronald, when you have
the time for it. Yes, I suppose the xxpc chunks might perhaps be
indexed. In any case, it currently won't play correctly in FFplay. I'll
try to limit my messages (I have said it before, but I'm fully aware of
this problem).

Mats

_______________________________________________

The xxpc chunks are indexed alright. I checked the index in the file. Why FFplay will barf on it is another question.

Mats

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