Hi,

patch attached.

I couldn't get blend functions to work correctly.
From f3bd081b5cffa92fb91e53b1469e4bfa7f744f51 Mon Sep 17 00:00:00 2001
From: Paul B Mahol <one...@gmail.com>
Date: Mon, 15 Feb 2016 17:07:33 +0100
Subject: [PATCH] avfilter/drawutils: >8 bit support

Signed-off-by: Paul B Mahol <one...@gmail.com>
---
 libavfilter/drawutils.c | 116 +++++++++++++++++++++++++++++++++++++++++++-----
 libavfilter/drawutils.h |   6 +--
 2 files changed, 107 insertions(+), 15 deletions(-)

diff --git a/libavfilter/drawutils.c b/libavfilter/drawutils.c
index 23a0eb5..3c64c3f 100644
--- a/libavfilter/drawutils.c
+++ b/libavfilter/drawutils.c
@@ -176,7 +176,7 @@ int ff_draw_init(FFDrawContext *draw, enum AVPixelFormat format, unsigned flags)
     for (i = 0; i < desc->nb_components; i++) {
         c = &desc->comp[i];
         /* for now, only 8-bits formats */
-        if (c->depth != 8)
+        if (c->depth < 8)
             return AVERROR(ENOSYS);
         if (c->plane >= MAX_PLANES)
             return AVERROR(ENOSYS);
@@ -214,11 +214,18 @@ void ff_draw_color(FFDrawContext *draw, FFDrawColor *color, const uint8_t rgba[4
     if ((draw->desc->flags & AV_PIX_FMT_FLAG_RGB) &&
         ff_fill_rgba_map(rgba_map, draw->format) >= 0) {
         if (draw->nb_planes == 1) {
-            for (i = 0; i < 4; i++)
+            for (i = 0; i < 4; i++) {
                 color->comp[0].u8[rgba_map[i]] = rgba[i];
+                if (draw->desc->comp[rgba_map[i]].depth > 8) {
+                    color->comp[0].u16[rgba_map[i]] = color->comp[0].u8[rgba_map[i]] << 8;
+                }
+            }
         } else {
-            for (i = 0; i < 4; i++)
+            for (i = 0; i < 4; i++) {
                 color->comp[rgba_map[i]].u8[0] = rgba[i];
+                if (draw->desc->comp[rgba_map[i]].depth > 8)
+                    color->comp[rgba_map[i]].u16[0] = color->comp[rgba_map[i]].u8[0] << (draw->desc->comp[rgba_map[i]].depth - 8);
+            }
         }
     } else if (draw->nb_planes == 3 || draw->nb_planes == 4) {
         /* assume YUV */
@@ -226,9 +233,22 @@ void ff_draw_color(FFDrawContext *draw, FFDrawColor *color, const uint8_t rgba[4
         color->comp[1].u8[0] = RGB_TO_U_CCIR(rgba[0], rgba[1], rgba[2], 0);
         color->comp[2].u8[0] = RGB_TO_V_CCIR(rgba[0], rgba[1], rgba[2], 0);
         color->comp[3].u8[0] = rgba[3];
+        if (draw->desc->comp[0].depth > 8)
+            color->comp[0].u16[0] = color->comp[0].u8[0] << (draw->desc->comp[0].depth - 8);
+        if (draw->desc->comp[1].depth > 8)
+            color->comp[1].u16[0] = color->comp[1].u8[0] << (draw->desc->comp[1].depth - 8);
+        if (draw->desc->comp[2].depth > 8)
+            color->comp[2].u16[0] = color->comp[2].u8[0] << (draw->desc->comp[2].depth - 8);
+        if (draw->desc->comp[3].depth > 8)
+            color->comp[3].u16[0] = color->comp[3].u8[0] << (draw->desc->comp[3].depth - 8);
     } else if (draw->format == AV_PIX_FMT_GRAY8 || draw->format == AV_PIX_FMT_GRAY8A) {
         color->comp[0].u8[0] = RGB_TO_Y_CCIR(rgba[0], rgba[1], rgba[2]);
         color->comp[1].u8[0] = rgba[3];
+    } else if (draw->format == AV_PIX_FMT_GRAY16 || draw->format == AV_PIX_FMT_YA16) {
+        color->comp[0].u8[0] = RGB_TO_Y_CCIR(rgba[0], rgba[1], rgba[2]);
+        color->comp[0].u16[0] = color->comp[0].u8[0] << 8;
+        color->comp[1].u8[0] = rgba[3];
+        color->comp[1].u16[0] = color->comp[1].u8[0] << 8;
     } else {
         av_log(NULL, AV_LOG_WARNING,
                "Color conversion not implemented for %s\n", draw->desc->name);
@@ -361,6 +381,29 @@ static void blend_line(uint8_t *dst, unsigned src, unsigned alpha,
     }
 }
 
+static void blend_line16(uint8_t *ddst, unsigned src, unsigned alpha,
+                         int dx, int w, unsigned hsub, int left, int right)
+{
+    uint16_t *dst = (uint16_t *)ddst;
+    unsigned asrc = alpha * src;
+    unsigned tau = 0x1010101 - alpha;
+    int x;
+
+    if (left) {
+        unsigned suba = (left * alpha) >> hsub;
+        *dst = (*dst * (0x1010101 - suba) + src * suba) >> 16;
+        dst += dx/2;
+    }
+    for (x = 0; x < w; x++) {
+        *dst = (*dst * tau + asrc) >> 16;
+        dst += dx/2;
+    }
+    if (right) {
+        unsigned suba = (right * alpha) >> hsub;
+        *dst = (*dst * (0x1010101 - suba) + src * suba) >> 16;
+    }
+}
+
 void ff_blend_rectangle(FFDrawContext *draw, FFDrawColor *color,
                         uint8_t *dst[], int dst_linesize[],
                         int dst_w, int dst_h,
@@ -392,25 +435,49 @@ void ff_blend_rectangle(FFDrawContext *draw, FFDrawColor *color,
                 continue;
             p = p0 + comp;
             if (top) {
-                blend_line(p, color->comp[plane].u8[comp], alpha >> 1,
+                blend_line16(p, color->comp[plane].u16[comp], alpha >> 1,
                            draw->pixelstep[plane], w_sub,
                            draw->hsub[plane], left, right);
                 p += dst_linesize[plane];
             }
             for (y = 0; y < h_sub; y++) {
-                blend_line(p, color->comp[plane].u8[comp], alpha,
+                blend_line16(p, color->comp[plane].u16[comp], alpha,
                            draw->pixelstep[plane], w_sub,
                            draw->hsub[plane], left, right);
                 p += dst_linesize[plane];
             }
             if (bottom)
-                blend_line(p, color->comp[plane].u8[comp], alpha >> 1,
+                blend_line16(p, color->comp[plane].u16[comp], alpha >> 1,
                            draw->pixelstep[plane], w_sub,
                            draw->hsub[plane], left, right);
         }
     }
 }
 
+static void blend_pixel16(uint8_t *ddst, unsigned src, unsigned alpha,
+                          const uint8_t *mask, int mask_linesize, int l2depth,
+                          unsigned w, unsigned h, unsigned shift, unsigned xm0)
+{
+    unsigned xm, x, y, t = 0;
+    unsigned xmshf = 3 - l2depth;
+    unsigned xmmod = 7 >> l2depth;
+    unsigned mbits = (1 << (1 << l2depth)) - 1;
+    unsigned mmult = 255 / mbits;
+    uint16_t *dst = (uint16_t *)ddst;
+
+    for (y = 0; y < h; y++) {
+        xm = xm0;
+        for (x = 0; x < w; x++) {
+            t += ((mask[xm >> xmshf] >> ((~xm & xmmod) << l2depth)) & mbits)
+                 * mmult;
+            xm++;
+        }
+        mask += mask_linesize;
+    }
+    alpha = (t >> shift) * alpha;
+    *dst = ((0x1010101 - alpha) * *dst + alpha * src) >> 16;
+}
+
 static void blend_pixel(uint8_t *dst, unsigned src, unsigned alpha,
                         const uint8_t *mask, int mask_linesize, int l2depth,
                         unsigned w, unsigned h, unsigned shift, unsigned xm0)
@@ -434,6 +501,31 @@ static void blend_pixel(uint8_t *dst, unsigned src, unsigned alpha,
     *dst = ((0x1010101 - alpha) * *dst + alpha * src) >> 24;
 }
 
+static void blend_line_hv16(uint8_t *dst, int dst_delta,
+                            unsigned src, unsigned alpha,
+                            const uint8_t *mask, int mask_linesize, int l2depth, int w,
+                            unsigned hsub, unsigned vsub,
+                            int xm, int left, int right, int hband)
+{
+    int x;
+
+    if (left) {
+        blend_pixel16(dst, src, alpha, mask, mask_linesize, l2depth,
+                      left, hband, hsub + vsub, xm);
+        dst += dst_delta;
+        xm += left;
+    }
+    for (x = 0; x < w; x++) {
+        blend_pixel16(dst, src, alpha, mask, mask_linesize, l2depth,
+                      1 << hsub, hband, hsub + vsub, xm);
+        dst += dst_delta;
+        xm += 1 << hsub;
+    }
+    if (right)
+        blend_pixel16(dst, src, alpha, mask, mask_linesize, l2depth,
+                      right, hband, hsub + vsub, xm);
+}
+
 static void blend_line_hv(uint8_t *dst, int dst_delta,
                           unsigned src, unsigned alpha,
                           const uint8_t *mask, int mask_linesize, int l2depth, int w,
@@ -493,8 +585,8 @@ void ff_blend_mask(FFDrawContext *draw, FFDrawColor *color,
             p = p0 + comp;
             m = mask;
             if (top) {
-                blend_line_hv(p, draw->pixelstep[plane],
-                              color->comp[plane].u8[comp], alpha,
+                blend_line_hv16(p, draw->pixelstep[plane],
+                              color->comp[plane].u16[comp], alpha,
                               m, mask_linesize, l2depth, w_sub,
                               draw->hsub[plane], draw->vsub[plane],
                               xm0, left, right, top);
@@ -502,8 +594,8 @@ void ff_blend_mask(FFDrawContext *draw, FFDrawColor *color,
                 m += top * mask_linesize;
             }
             for (y = 0; y < h_sub; y++) {
-                blend_line_hv(p, draw->pixelstep[plane],
-                              color->comp[plane].u8[comp], alpha,
+                blend_line_hv16(p, draw->pixelstep[plane],
+                              color->comp[plane].u16[comp], alpha,
                               m, mask_linesize, l2depth, w_sub,
                               draw->hsub[plane], draw->vsub[plane],
                               xm0, left, right, 1 << draw->vsub[plane]);
@@ -511,8 +603,8 @@ void ff_blend_mask(FFDrawContext *draw, FFDrawColor *color,
                 m += mask_linesize << draw->vsub[plane];
             }
             if (bottom)
-                blend_line_hv(p, draw->pixelstep[plane],
-                              color->comp[plane].u8[comp], alpha,
+                blend_line_hv16(p, draw->pixelstep[plane],
+                              color->comp[plane].u16[comp], alpha,
                               m, mask_linesize, l2depth, w_sub,
                               draw->hsub[plane], draw->vsub[plane],
                               xm0, left, right, bottom);
diff --git a/libavfilter/drawutils.h b/libavfilter/drawutils.h
index e247dd6..1fb3e4f 100644
--- a/libavfilter/drawutils.h
+++ b/libavfilter/drawutils.h
@@ -60,9 +60,9 @@ typedef struct FFDrawContext {
 typedef struct FFDrawColor {
     uint8_t rgba[4];
     union {
-        uint32_t u32;
-        uint16_t u16;
-        uint8_t  u8[4];
+        uint32_t u32[4];
+        uint16_t u16[8];
+        uint8_t  u8[16];
     } comp[MAX_PLANES];
 } FFDrawColor;
 
-- 
1.9.1

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