On 2/13/16, Stefano Sabatini <stefa...@gmail.com> wrote: > On date Thursday 2016-02-04 19:40:18 +0100, Paul B Mahol encoded: >> On 2/2/16, Paul B Mahol <one...@gmail.com> wrote: >> > Hi, >> > >> > patch attached. >> > >> >> Much more useful version attached. >> >> Simple demo demonstrating functionality currently missing in lavfi: > > I toyed with this idea three years ago, and I'll show you my (crappy) > POC patch which assumes a different design (resuming: I wanted to > implement a lua function to filter the media buffer, and possibly add > other hooks to call during configuration). > > Sample lua script file: > > frame = 0 > > function init() > print "hello world!" > print(l_sin(239)) > end > > function filter_frame() > print(string.format('frame number %d', frame)) > frame = frame + 1 > end > > I gave up because I realized that with that approach I also needed to > script most FFmpeg functions, that is I needed to script FFmpeg as a > whole, which hugely extended the scope of the task. > >> >> lavfi.log(0, "Lavfi script example", lavfi.script_name, >> lavfi.frame_count(0)); >> if (lavfi.frame_count(0) >= 50) then >> lavfi.filter({"aa"}, "vflip", nil, {"a"}) >> lavfi.filter({"bb"}, "hflip", nil, {"b"}) >> else >> lavfi.filter({"aa"}, "negate", nil, {"a"}) >> lavfi.filter({"bb"}, "vflip", nil, {"b"}) >> end >> >> lavfi.filter({"a", "b"}, "hstack", "2", {"out0"}); > > Can you shortly give a description of how this code interface with lua? > (alternatively write docs, assuming you plan to land a committable version)
It just recreates different filtergraph depending on what lua executes, pretty dumb really. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel