On 18.12.2015 12:00, Luca Barbato wrote: > On 17/12/15 23:01, Andreas Cadhalpun wrote: >> On 16.12.2015 22:18, Luca Barbato wrote: >>> On 16/12/15 20:56, Andreas Cadhalpun wrote: >>>> Signed-off-by: Andreas Cadhalpun <andreas.cadhal...@googlemail.com> >>>> --- >>>> libavformat/nuv.c | 4 ++++ >>>> 1 file changed, 4 insertions(+) >>>> >>>> diff --git a/libavformat/nuv.c b/libavformat/nuv.c >>>> index 2a1b70f..4cb28d5 100644 >>>> --- a/libavformat/nuv.c >>>> +++ b/libavformat/nuv.c >>>> @@ -172,6 +172,10 @@ static int nuv_header(AVFormatContext *s) >>>> if (aspect > 0.9999 && aspect < 1.0001) >>>> aspect = 4.0 / 3.0; >>>> fps = av_int2double(avio_rl64(pb)); >>>> + if (fps <= 0.0f) { >>>> + av_log(s, AV_LOG_ERROR, "Invalid frame rate %f\n", fps); >>>> + return AVERROR_INVALIDDATA; >>>> + } >>>> >>>> // number of packets per stream type, -1 means unknown, e.g. streaming >>>> v_packs = avio_rl32(pb); >>>> >>> >>> What happens if a negative fps is used? >> >> It doesn't make sense. Or what is a negative frame rate supposed to mean? > > So the options are: > > a- not demux at all
That's what my patch does. > b- mark the framerate as invalid How does one do that? > and let the user decide what to do, > e.g. override it with a value that works for them. > c- a or b depending on explode. > > A framerate of 0 is the same as a negative framerate for all the > intended purposes. So should a negative framerate simply be set to 0? Best regards, Andreas _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel