Hi, On Wed, Nov 4, 2015 at 12:30 PM, Nicolas George <geo...@nsup.org> wrote: > Thanks for the updated patch, see comments below. > > Le quartidi 14 brumaire, an CCXXIV, Kyle Swanson a écrit : >> Signed-off-by: Kyle Swanson <k...@ylo.ph> >> --- >> Changelog | 1 + >> doc/filters.texi | 36 +++++++ >> libavfilter/Makefile | 1 + >> libavfilter/allfilters.c | 1 + >> libavfilter/asrc_anoisesrc.c | 222 >> +++++++++++++++++++++++++++++++++++++++++++ >> libavfilter/version.h | 4 +- >> 6 files changed, 263 insertions(+), 2 deletions(-) >> create mode 100644 libavfilter/asrc_anoisesrc.c >> >> diff --git a/Changelog b/Changelog >> index 91955da..ca477de 100644 >> --- a/Changelog >> +++ b/Changelog >> @@ -30,6 +30,7 @@ version <next>: >> - innoHeim/Rsupport Screen Capture Codec decoder >> - ADPCM AICA decoder >> - Interplay ACM demuxer and audio decoder >> +- anoisesrc audio source >> >> >> version 2.8: >> diff --git a/doc/filters.texi b/doc/filters.texi >> index 15ea77a..620d787 100644 >> --- a/doc/filters.texi >> +++ b/doc/filters.texi >> @@ -3193,6 +3193,42 @@ ffplay -f lavfi flite=text='No more be grieved for >> which that thou hast done.' >> For more information about libflite, check: >> @url{http://www.speech.cs.cmu.edu/flite/} >> >> +@section anoisesrc >> + >> +Generate a noise audio signal. >> + >> +The filter accepts the following options: >> + >> +@table @option >> + >> +@item color, colour, c >> +Specify the color of noise. Available noise colors are white, pink, and >> brown. Default color is white. >> + >> +@item sample_rate, r >> +Specify the sample rate. Default value is 48000 Hz. >> + >> +@item duration, d >> +Specify the duration of the generated audio stream. Not specifying this >> option results in noise with an infinite length. >> + >> +@item amplitude, a >> +Specify the amplitude (0.0 - 1.0) of the generated audio stream. Default >> value is 1.0. >> + >> +@item seed, s >> +Specify a value used to seed the PRNG. Default value is 0. >> + >> +@end table >> + >> +@subsection Examples >> + >> +@itemize >> + >> +@item >> +Generate 60 seconds of pink noise, with a 44.1 kHz sampling rate and an >> amplitude of 0.5: >> +@example >> +anoisesrc=d=60:c=pink:r=44100:a=0.5 >> +@end example >> +@end itemize >> + >> @section sine >> >> Generate an audio signal made of a sine wave with amplitude 1/8. >> diff --git a/libavfilter/Makefile b/libavfilter/Makefile >> index 1b23085..5f60e15 100644 >> --- a/libavfilter/Makefile >> +++ b/libavfilter/Makefile >> @@ -93,6 +93,7 @@ OBJS-$(CONFIG_VOLUMEDETECT_FILTER) += >> af_volumedetect.o >> OBJS-$(CONFIG_AEVALSRC_FILTER) += aeval.o >> OBJS-$(CONFIG_ANULLSRC_FILTER) += asrc_anullsrc.o > >> OBJS-$(CONFIG_FLITE_FILTER) += asrc_flite.o >> +OBJS-$(CONFIG_ANOISESRC_FILTER) += asrc_anoisesrc.o >> OBJS-$(CONFIG_SINE_FILTER) += asrc_sine.o > > Alphabetic order after renaming the filter.
Yep. Will fix this. > >> >> OBJS-$(CONFIG_ANULLSINK_FILTER) += asink_anullsink.o >> diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c >> index a538b81..e716174 100644 >> --- a/libavfilter/allfilters.c >> +++ b/libavfilter/allfilters.c >> @@ -115,6 +115,7 @@ void avfilter_register_all(void) >> REGISTER_FILTER(AEVALSRC, aevalsrc, asrc); >> REGISTER_FILTER(ANULLSRC, anullsrc, asrc); >> REGISTER_FILTER(FLITE, flite, asrc); >> + REGISTER_FILTER(ANOISESRC, anoisesrc, asrc); >> REGISTER_FILTER(SINE, sine, asrc); >> >> REGISTER_FILTER(ANULLSINK, anullsink, asink); >> diff --git a/libavfilter/asrc_anoisesrc.c b/libavfilter/asrc_anoisesrc.c >> new file mode 100644 >> index 0000000..d008d67 >> --- /dev/null >> +++ b/libavfilter/asrc_anoisesrc.c >> @@ -0,0 +1,222 @@ >> +/* >> + * Copyright (c) 2015 Kyle Swanson <k...@ylo.ph>. >> + * >> + * This file is part of FFmpeg. >> + * >> + * FFmpeg is free software; you can redistribute it and/or >> + * modify it under the terms of the GNU Lesser General Public License >> + * as published by the Free Software Foundation; either >> + * version 2.1 of the License, or (at your option) any later version. >> + * >> + * FFmpeg is distributed in the hope that it will be useful, >> + * but WITHOUT ANY WARRANTY; without even the implied warranty of >> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the >> + * GNU Lesser General Public License for more details. >> + * >> + * You should have received a copy of the GNU Lesser General Public License >> + * along with FFmpeg; if not, write to the Free Software Foundation, Inc., >> + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA >> + */ >> + >> +#include <float.h> >> + >> +#include "libavutil/opt.h" >> +#include "audio.h" >> +#include "avfilter.h" >> +#include "internal.h" >> +#include "libavutil/lfg.h" >> + >> +typedef struct { >> + const AVClass *class; >> + int sample_rate; >> + double amplitude; >> + int64_t dur; >> + char *color; >> + int seed; >> + >> + int infinite; >> + double (*filter)(double white, double *buf); >> + double* buf; >> + int buf_size; >> + AVLFG c; >> +} ANoiseSrcContext; >> + >> +#define OFFSET(x) offsetof(ANoiseSrcContext, x) >> +#define FLAGS AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM >> + >> +static const AVOption anoisesrc_options[] = { >> + { "sample_rate", "set sample rate", OFFSET(sample_rate), >> AV_OPT_TYPE_INT, {.i64 = 48000}, 15, INT_MAX, FLAGS }, >> + { "r", "set sample rate", OFFSET(sample_rate), >> AV_OPT_TYPE_INT, {.i64 = 48000}, 15, INT_MAX, FLAGS }, >> + { "amplitude", "set amplitude", OFFSET(amplitude), >> AV_OPT_TYPE_DOUBLE, {.dbl = 1.}, 0., 1., FLAGS }, >> + { "a", "set amplitude", OFFSET(amplitude), >> AV_OPT_TYPE_DOUBLE, {.dbl = 1.}, 0., 1., FLAGS }, >> + { "duration", "set duration", OFFSET(dur), >> AV_OPT_TYPE_DURATION, {.i64 = 0}, 0, INT64_MAX, FLAGS }, >> + { "d", "set duration", OFFSET(dur), >> AV_OPT_TYPE_DURATION, {.i64 = 0}, 0, INT64_MAX, FLAGS }, >> + { "color", "set noise color", OFFSET(color), >> AV_OPT_TYPE_STRING, {.str = "white"}, CHAR_MIN, CHAR_MAX, FLAGS }, >> + { "colour", "set noise color", OFFSET(color), >> AV_OPT_TYPE_STRING, {.str = "white"}, CHAR_MIN, CHAR_MAX, FLAGS }, >> + { "c", "set noise color", OFFSET(color), >> AV_OPT_TYPE_STRING, {.str = "white"}, CHAR_MIN, CHAR_MAX, FLAGS }, >> + { "seed", "set random seed", OFFSET(seed), >> AV_OPT_TYPE_INT, {.i64 = 0}, 0, UINT_MAX, FLAGS }, >> + { "s", "set random seed", OFFSET(seed), >> AV_OPT_TYPE_INT, {.i64 = 0}, 0, UINT_MAX, FLAGS }, >> + {NULL} >> +}; >> + >> +AVFILTER_DEFINE_CLASS(anoisesrc); >> + >> +static av_cold int query_formats(AVFilterContext *ctx) >> +{ >> + ANoiseSrcContext *s = ctx->priv; >> + static const int64_t chlayouts[] = { AV_CH_LAYOUT_MONO, -1 }; >> + int sample_rates[] = { s->sample_rate, -1 }; > >> + static const enum AVSampleFormat sample_fmts[] = { >> + AV_SAMPLE_FMT_DBL, >> + AV_SAMPLE_FMT_NONE >> + }; > > I already commented on that: please avoid floating-point computations unless > they are absolutely necessary. > I can change this, but most filters I've seen have used floating point sample formats. Anyone else have any opinions on this? >> + >> + AVFilterFormats *formats; >> + AVFilterChannelLayouts *layouts; >> + int ret; >> + >> + formats = ff_make_format_list(sample_fmts); >> + if (!formats) >> + return AVERROR(ENOMEM); >> + ret = ff_set_common_formats (ctx, formats); >> + if (ret < 0) >> + return ret; >> + >> + layouts = avfilter_make_format64_list(chlayouts); >> + if (!layouts) >> + return AVERROR(ENOMEM); >> + ret = ff_set_common_channel_layouts(ctx, layouts); >> + if (ret < 0) >> + return ret; >> + >> + formats = ff_make_format_list(sample_rates); >> + if (!formats) >> + return AVERROR(ENOMEM); >> + return ff_set_common_samplerates(ctx, formats); >> +} >> + >> +static double white_filter(double white, double *buf) { >> + return white; >> +}; >> + >> +static double pink_filter(double white, double *buf) { >> + double pink; >> + >> + /* http://www.musicdsp.org/files/pink.txt */ >> + buf[0] = 0.99886 * buf[0] + white * 0.0555179; >> + buf[1] = 0.99332 * buf[1] + white * 0.0750759; >> + buf[2] = 0.96900 * buf[2] + white * 0.1538520; >> + buf[3] = 0.86650 * buf[3] + white * 0.3104856; >> + buf[4] = 0.55000 * buf[4] + white * 0.5329522; >> + buf[5] = -0.7616 * buf[5] - white * 0.0168980; >> + pink = buf[0] + buf[1] + buf[2] + buf[3] + buf[4] + buf[5] + buf[6] + >> white * 0.5362; >> + buf[6] = white * 0.115926; >> + return pink * 0.11; >> +} >> + >> +static double brown_filter(double white, double *buf) { >> + double brown; >> + >> + brown = ((0.02 * white) + buf[0]) / 1.02; >> + buf[0] = brown; >> + return brown * 3.5; >> +} >> + >> +static av_cold int config_props(AVFilterLink *outlink) >> +{ >> + AVFilterContext *ctx = outlink->src; >> + ANoiseSrcContext *s = ctx->priv; >> + if (s->dur == 0) { >> + s->infinite = 1; >> + } else { >> + s->dur = av_rescale(s->dur, s->sample_rate, AV_TIME_BASE); >> + } >> + return 0; >> +} >> + >> +static av_cold int init(AVFilterContext *ctx) { >> + ANoiseSrcContext *s = ctx->priv; >> + >> + av_lfg_init(&s->c, s->seed); >> + > >> + if (!strcmp(s->color, "pink")) { >> + s->filter = pink_filter; >> + s->buf_size = 7; >> + } else if(!strcmp(s->color, "brown")) { >> + s->filter = brown_filter; >> + s->buf_size = 1; >> + } else if(!strcmp(s->color, "white")) { >> + s->filter = white_filter; >> + s->buf_size = 0; >> + } else { >> + av_log(ctx, AV_LOG_ERROR, "Invalid noise color: %s\n", s->color); >> + return AVERROR_OPTION_NOT_FOUND; >> + } > > Better use AV_OPT_TYPE_FLAG for that. > >> + >> + if (s->buf_size > 0) { >> + s->buf = av_malloc_array(s->buf_size, sizeof(double)); > > Unless I am mistaken, buf_size will be at most 7. I do not think allocating > it dynamically is worth it, just allocate it directly in the structure. > This makes it easier for someone to add different flavors of filtered noise later on, and define their own sample buffer. I understand this is a tiny buffer, but why allocate too much memory if we won't need it? >> + if (!s->buf) >> + return AVERROR(ENOMEM); >> + for (int i = 0; i < s->buf_size; i++) >> + s->buf[i] = 0; >> + } >> + >> + return 0; >> +} >> + >> +static int request_frame(AVFilterLink *outlink) { >> + AVFilterContext *ctx = outlink->src; >> + ANoiseSrcContext *s = ctx->priv; >> + AVFrame *frame; >> + int nb_samples, i; >> + double *dst; >> + >> + if (!s->infinite && s->dur <= 0) { >> + return AVERROR_EOF; >> + } else if (!s->infinite && s->dur < 1024) { >> + nb_samples = s->dur; >> + } else { >> + nb_samples = 1024; >> + } >> + >> + if (!(frame = ff_get_audio_buffer(outlink, nb_samples))) >> + return AVERROR(ENOMEM); >> + >> + dst = (double *)frame->data[0]; >> + for (i = 0; i < nb_samples; i++) { >> + double white; >> + white = s->amplitude * ((2 * ((double) av_lfg_get(&s->c) / >> 0xffffffff)) - 1); >> + dst[i] = s->filter(white, s->buf); >> + } >> + >> + s->dur -= nb_samples; >> + return ff_filter_frame(outlink, frame); >> +} >> + >> +static av_cold void uninit(AVFilterContext *ctx) { >> + ANoiseSrcContext *s = ctx->priv; >> + if (s->buf_size > 0) >> + av_freep(&s->buf); >> +} >> + >> +static const AVFilterPad anoisesrc_outputs[] = { >> + { >> + .name = "default", >> + .type = AVMEDIA_TYPE_AUDIO, >> + .request_frame = request_frame, >> + .config_props = config_props, >> + }, >> + { NULL } >> +}; >> + >> +AVFilter ff_asrc_anoisesrc = { >> + .name = "anoisesrc", >> + .description = NULL_IF_CONFIG_SMALL("Generate a noise audio signal."), >> + .init = init, >> + .uninit = uninit, >> + .query_formats = query_formats, >> + .priv_size = sizeof(ANoiseSrcContext), >> + .inputs = NULL, >> + .outputs = anoisesrc_outputs, >> + .priv_class = &anoisesrc_class, >> +}; >> diff --git a/libavfilter/version.h b/libavfilter/version.h >> index c3ecf91..ed3b642 100644 >> --- a/libavfilter/version.h >> +++ b/libavfilter/version.h >> @@ -30,8 +30,8 @@ >> #include "libavutil/version.h" >> >> #define LIBAVFILTER_VERSION_MAJOR 6 >> -#define LIBAVFILTER_VERSION_MINOR 14 >> -#define LIBAVFILTER_VERSION_MICRO 101 >> +#define LIBAVFILTER_VERSION_MINOR 15 >> +#define LIBAVFILTER_VERSION_MICRO 100 >> >> #define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \ >> LIBAVFILTER_VERSION_MINOR, \ > > Regards, > > -- > Nicolas George > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel Thanks for your comments. I'll wait to see if anyone else has anything to add, and I'll send an updated patch. Kyle _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel