> On Oct 26, 2015, at 15:01, James Almer <jamr...@gmail.com> wrote: > > On 10/26/2015 4:45 PM, Rodger Combs wrote: >> diff --git a/libavutil/stereo3d.h b/libavutil/stereo3d.h >> index 1135dc9..8b8aced 100644 >> --- a/libavutil/stereo3d.h >> +++ b/libavutil/stereo3d.h >> @@ -149,4 +149,51 @@ AVStereo3D *av_stereo3d_alloc(void); >> */ >> AVStereo3D *av_stereo3d_create_side_data(AVFrame *frame); >> >> +/** >> + * Parse a string to an AVStereo3D struct. >> + * >> + * @param stereo3d struct to fill >> + * @param name name to parse, in the format returned by >> av_bprint_stereo3d() with >> + * humanize = 0 >> + * @return 0 on success; negative AVERROR code on error. >> + */ >> +int av_get_stereo3d(AVStereo3D *stereo3d, const char *name); >> + >> +/** >> + * Return a description of an AVStereo3D. >> + * >> + * @param buf buffer to write into >> + * @param buf_size size in bytes of the buffer >> + * @param stereo3d the struct to describe >> + * @param humanize if non-zero, returns a human-readable string; see >> av_bprint_stereo3d() >> + */ >> +void av_get_stereo3d_string(char *buf, int buf_size, AVStereo3D *stereo3d, >> int humanize); >> + >> +struct AVBPrint; >> +/** >> + * Append a description of an AVStereo3D to a bprint buffer. >> + * >> + * @param bp buffer to write into >> + * @param stereo3d the struct to describe >> + * @param humanize if non-zero, append a human-readable string. Otherwise, >> append a >> + machine-readable string that can be parsed with >> av_get_stereo3d(). >> + */ >> +void av_bprint_stereo3d(struct AVBPrint *bp, const AVStereo3D *stereo3d, >> int humanize); > > Shouldn't the exported symbols be all av_stereo3d_*? > > Something like av_stereo3d_init(), av_stereo3d_get_string() and > av_stereo3d_set_string() > would be better. >
How about av_stereo3d_parse_string and av_stereo3d_set_string? Do you think it should be av_bprint_stereo3d or av_stereo3d_bprint? There's not a lot of precedent for this stuff; I based most of the names on channel_layout APIs. >> + >> +/** >> + * Get the name of a given AVStereo3DType. >> + * >> + * @return type name on success, NULL on error. >> + */ >> +const char *av_stereo3d_type_get_name(enum AVStereo3DType type); >> + >> +/** >> + * Get the description of a given AVStereo3DType. >> + * >> + * @return type description on success, NULL on error. >> + */ >> +const char *av_stereo3d_type_get_description(enum AVStereo3DType type); >> + >> + >> + >> #endif /* AVUTIL_STEREO3D_H */ > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel