On Sun, 4 Oct 2015, Ganesh Ajjanagadde wrote:

On Sun, Oct 4, 2015 at 12:47 PM, Marton Balint <c...@passwd.hu> wrote:


On Sun, 4 Oct 2015, Ganesh Ajjanagadde wrote:

SDL_CreateMutex can fail:
https://wiki.libsdl.org/SDL_CreateMutex.
This patch makes creation more robust in one instance.

Signed-off-by: Ganesh Ajjanagadde <gajjanaga...@gmail.com>
---
ffplay.c | 6 ++++++
1 file changed, 6 insertions(+)

diff --git a/ffplay.c b/ffplay.c
index c5a7895..84bd6ee 100644
--- a/ffplay.c
+++ b/ffplay.c
@@ -2817,6 +2817,12 @@ static int read_thread(void *arg)
    int scan_all_pmts_set = 0;
    int64_t pkt_ts;

+    if (!wait_mutex) {
+        av_log(is, AV_LOG_FATAL, "SDL_CreateMutex(): %s\n",
SDL_GetError());


VideoState has no AVClass, are you sure this works? All other instances use
NULL.

Entirely possible; I just (naively) assumed logging does some magic
e.g void* pointers or something like that. You can use v1 then.

Applied v1. The other paches you sent seems to have the same problem, and I just noticed that some of your earlier patches I have already applied also has this issue. Could you please send fixes for those as well?

Also send a patch series if you can, it is easier for me to review.

Thanks,
Marton
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