On 17/02/2025 19:31, Lynne wrote:
While the rest of texture() uses were fine, this one was not.
---
  libavfilter/vf_chromaber_vulkan.c | 2 +-
  1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libavfilter/vf_chromaber_vulkan.c 
b/libavfilter/vf_chromaber_vulkan.c
index 65b53afd64..f8cfab1480 100644
--- a/libavfilter/vf_chromaber_vulkan.c
+++ b/libavfilter/vf_chromaber_vulkan.c
@@ -142,7 +142,7 @@ static av_cold int init_filter(AVFilterContext *ctx, 
AVFrame *in)
      } else {
          GLSLC(1, ivec2 size = imageSize(output_img[0]);                   );
          GLSLC(1, vec2 npos = vec2(pos)/vec2(size);                        );
-        GLSLC(1, vec4 res = texture(input_img[0], npos);                  );
+        GLSLC(1, vec4 res = texture(input_img[0], npos + 0.5f);           );
          GLSLC(1, imageStore(output_img[0], pos, res);                     );
          for (int i = 1; i < planes; i++) {
              GLSLC(0,                                                      );

This patch actually broke the filter, since the sampler is normalized (-1;1), so patch dropped.

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