On 2/2/2025 6:46 PM, James Almer wrote:
Limited to the same channels as a native layout, but not constrained by channel 
ordering.

Signed-off-by: James Almer <jamr...@gmail.com>
---
Untested, as i don't have a sample from which we export a custom layout (Like 
PCM in mp4).

Tried with one such sample and it appears to work.


  libswresample/rematrix.c | 28 +++++++++++++++++-----------
  1 file changed, 17 insertions(+), 11 deletions(-)

diff --git a/libswresample/rematrix.c b/libswresample/rematrix.c
index 8b6e8ae1c5..e3c2cc1211 100644
--- a/libswresample/rematrix.c
+++ b/libswresample/rematrix.c
@@ -104,6 +104,14 @@ static int clean_layout(AVChannelLayout *out, const 
AVChannelLayout *in, void *s
  }
static int sane_layout(AVChannelLayout *ch_layout) {
+    if(ch_layout->nb_channels >= SWR_CH_MAX)
+        return 0;
+    if(ch_layout->order == AV_CHANNEL_ORDER_CUSTOM)
+        for (int i = 0; i < ch_layout->nb_channels; i++) {
+            if (ch_layout->u.map[i].id >= 64)
+                return 0;
+        }
+    else
      if (ch_layout->order != AV_CHANNEL_ORDER_NATIVE)
          return 0;
      if(!av_channel_layout_subset(ch_layout, AV_CH_LAYOUT_SURROUND)) // at 
least 1 front speaker
@@ -118,8 +126,6 @@ static int sane_layout(AVChannelLayout *ch_layout) {
          return 0;
      if(!even(av_channel_layout_subset(ch_layout, (AV_CH_TOP_FRONT_LEFT | 
AV_CH_TOP_FRONT_RIGHT))))
          return 0;
-    if(ch_layout->nb_channels >= SWR_CH_MAX)
-        return 0;
return 1;
  }
@@ -130,9 +136,10 @@ static void build_matrix(const AVChannelLayout 
*in_ch_layout, const AVChannelLay
                           ptrdiff_t stride, enum AVMatrixEncoding 
matrix_encoding)
  {
      double matrix[NUM_NAMED_CHANNELS][NUM_NAMED_CHANNELS]={{0}};
-    uint64_t unaccounted = in_ch_layout->u.mask & ~out_ch_layout->u.mask;
+    uint64_t unaccounted =  av_channel_layout_subset(in_ch_layout,  UINT64_MAX) 
&
+                           ~av_channel_layout_subset(out_ch_layout, 
UINT64_MAX);
      double maxcoef=0;
-    int i, j, out_i;
+    int i, j;
for(i=0; i<FF_ARRAY_ELEMS(matrix); i++){
          if(   av_channel_layout_index_from_channel(in_ch_layout, i) >= 0
@@ -305,14 +312,15 @@ static void build_matrix(const AVChannelLayout 
*in_ch_layout, const AVChannelLay
      }
- for(out_i=i=0; i<64; i++){
+    for(i=0; i<64; i++){
          double sum=0;
-        int in_i=0;
-        if (av_channel_layout_index_from_channel(out_ch_layout, i) < 0)
+        int out_i = av_channel_layout_index_from_channel(out_ch_layout, i);
+        if (out_i < 0)
              continue;
          for(j=0; j<64; j++){
-            if (av_channel_layout_index_from_channel(in_ch_layout, j) < 0)
-               continue;
+            int in_i = av_channel_layout_index_from_channel(in_ch_layout, j);
+            if (in_i < 0)
+                continue;
              if (i < FF_ARRAY_ELEMS(matrix) && j < FF_ARRAY_ELEMS(matrix[0]))
                  matrix_param[stride*out_i + in_i] = matrix[i][j];
              else
@@ -320,10 +328,8 @@ static void build_matrix(const AVChannelLayout 
*in_ch_layout, const AVChannelLay
                  (   av_channel_layout_index_from_channel(in_ch_layout, i) >= 0
                   && av_channel_layout_index_from_channel(out_ch_layout, i) >= 
0);
              sum += fabs(matrix_param[stride*out_i + in_i]);
-            in_i++;
          }
          maxcoef= FFMAX(maxcoef, sum);
-        out_i++;
      }
      if(rematrix_volume  < 0)
          maxcoef = -rematrix_volume;

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