On 2/2/2025 6:46 PM, James Almer wrote:
Limited to the same channels as a native layout, but not constrained by channel ordering.Signed-off-by: James Almer <jamr...@gmail.com> --- Untested, as i don't have a sample from which we export a custom layout (Like PCM in mp4).
Tried with one such sample and it appears to work.
libswresample/rematrix.c | 28 +++++++++++++++++----------- 1 file changed, 17 insertions(+), 11 deletions(-) diff --git a/libswresample/rematrix.c b/libswresample/rematrix.c index 8b6e8ae1c5..e3c2cc1211 100644 --- a/libswresample/rematrix.c +++ b/libswresample/rematrix.c @@ -104,6 +104,14 @@ static int clean_layout(AVChannelLayout *out, const AVChannelLayout *in, void *s }static int sane_layout(AVChannelLayout *ch_layout) {+ if(ch_layout->nb_channels >= SWR_CH_MAX) + return 0; + if(ch_layout->order == AV_CHANNEL_ORDER_CUSTOM) + for (int i = 0; i < ch_layout->nb_channels; i++) { + if (ch_layout->u.map[i].id >= 64) + return 0; + } + else if (ch_layout->order != AV_CHANNEL_ORDER_NATIVE) return 0; if(!av_channel_layout_subset(ch_layout, AV_CH_LAYOUT_SURROUND)) // at least 1 front speaker @@ -118,8 +126,6 @@ static int sane_layout(AVChannelLayout *ch_layout) { return 0; if(!even(av_channel_layout_subset(ch_layout, (AV_CH_TOP_FRONT_LEFT | AV_CH_TOP_FRONT_RIGHT)))) return 0; - if(ch_layout->nb_channels >= SWR_CH_MAX) - return 0;return 1;} @@ -130,9 +136,10 @@ static void build_matrix(const AVChannelLayout *in_ch_layout, const AVChannelLay ptrdiff_t stride, enum AVMatrixEncoding matrix_encoding) { double matrix[NUM_NAMED_CHANNELS][NUM_NAMED_CHANNELS]={{0}}; - uint64_t unaccounted = in_ch_layout->u.mask & ~out_ch_layout->u.mask; + uint64_t unaccounted = av_channel_layout_subset(in_ch_layout, UINT64_MAX) & + ~av_channel_layout_subset(out_ch_layout, UINT64_MAX); double maxcoef=0; - int i, j, out_i; + int i, j;for(i=0; i<FF_ARRAY_ELEMS(matrix); i++){if( av_channel_layout_index_from_channel(in_ch_layout, i) >= 0 @@ -305,14 +312,15 @@ static void build_matrix(const AVChannelLayout *in_ch_layout, const AVChannelLay }- for(out_i=i=0; i<64; i++){+ for(i=0; i<64; i++){ double sum=0; - int in_i=0; - if (av_channel_layout_index_from_channel(out_ch_layout, i) < 0) + int out_i = av_channel_layout_index_from_channel(out_ch_layout, i); + if (out_i < 0) continue; for(j=0; j<64; j++){ - if (av_channel_layout_index_from_channel(in_ch_layout, j) < 0) - continue; + int in_i = av_channel_layout_index_from_channel(in_ch_layout, j); + if (in_i < 0) + continue; if (i < FF_ARRAY_ELEMS(matrix) && j < FF_ARRAY_ELEMS(matrix[0])) matrix_param[stride*out_i + in_i] = matrix[i][j]; else @@ -320,10 +328,8 @@ static void build_matrix(const AVChannelLayout *in_ch_layout, const AVChannelLay ( av_channel_layout_index_from_channel(in_ch_layout, i) >= 0 && av_channel_layout_index_from_channel(out_ch_layout, i) >= 0); sum += fabs(matrix_param[stride*out_i + in_i]); - in_i++; } maxcoef= FFMAX(maxcoef, sum); - out_i++; } if(rematrix_volume < 0) maxcoef = -rematrix_volume;
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