On 16.01.2025 02:53, Lynne wrote:
On 16/01/2025 09:38, Koushik Dutta wrote:
For my use case I ended up creating a custom pkgconfig file. My
platform and compiler is windows and msvc.

I was unable to get the existing configure to work correctly with this
environment and opted for pkgconfig as the hook for my environment. Is
there a better way?

BtbN, who does Windows builds, might know.

I never did builds with MSVC at a large scale.
Every time I tried, it was a painful and half-broken mess.

So I can only imagine mixing glslang with MSVC is even more of a pain.

Unrelated to all that, I do think that at least trying to configure glslang via pkg-config first won't hurt, and at least it gives users a chance to get it working in odd environments without needing to patch configure.
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