When decoding a bitstream with weighted-bipred enabled, the results on ARM and x86 platforms may differ.
The reason for the inconsistency is that the value of STRIDE_ALIGN differs between platforms. And STRIDE_ALIGN is set to the buffer stride of temporary buffers for U and V components in mc_part_weighted. If the buffer stride is 32 or 64 (as on x86 platforms), the U and V pixels can be interleaved row by row without overlapping, resulting in correct output. However, on ARM platforms where the stride is 16, the V component will overwrite part of the U component's pixels, leading to incorrect predicted pixels. Fixes: ticket 11357 Signed-off-by: Bin Peng <peng...@visionular.com> --- libavcodec/h264_mb.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libavcodec/h264_mb.c b/libavcodec/h264_mb.c index 4e94136313..b480cd312b 100644 --- a/libavcodec/h264_mb.c +++ b/libavcodec/h264_mb.c @@ -407,8 +407,8 @@ static av_always_inline void mc_part_weighted(const H264Context *h, H264SliceCon /* don't optimize for luma-only case, since B-frames usually * use implicit weights => chroma too. */ uint8_t *tmp_cb = sl->bipred_scratchpad; - uint8_t *tmp_cr = sl->bipred_scratchpad + (16 << pixel_shift); - uint8_t *tmp_y = sl->bipred_scratchpad + 16 * sl->mb_uvlinesize; + uint8_t *tmp_cr = sl->bipred_scratchpad + (16 * sl->mb_uvlinesize); + uint8_t *tmp_y = sl->bipred_scratchpad + (32 * sl->mb_uvlinesize); int refn0 = sl->ref_cache[0][scan8[n]]; int refn1 = sl->ref_cache[1][scan8[n]]; -- 2.25.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".